I was right. Sirian WAS aware he was up and was almost certainly playing as I was writing. And reading my mind, obviously. "Great minds think alike." "And so do ours!"
Oh, boy. Romans and their legionaries (and militaristism) almost on top of us. That can't be good. I hope we can avoid contact with them for a bit longer yet.
Sirian, did you take 20 turns? It kinda reads that way. I know I wasn't at all clear on turn length -- telling Iester 10 or 20. But now that things are hopping, I would like to enact a 10-turn (flexible, of course, as all things are) "rule" for all future turns.
Isand survived!
It should make a great lightning rod for those Greek/Iroquois offenses that will almost certainly come. My thought is a barracks next, to heal after assaults which will probably come. And then probably another million units. Just MHO, though.
Ngome is a great city and will probably attract a lot of assaults. How close is mathematics? Once we get that, a few catapults could go a long ways in defense. The lower red dot might serve that purpose, too, depending on how the future wars go.
Speaking of the dots, a dot map. Thanks for doing that. As always, looks excellent. And, wow, there are a LOT a LOT of rivers around here.
At some point, we're gonna need a few horsies -- probably sooner rather than later. I know they're 3/2 the expense of an impi, but a mobile offensive force is part of a good defense. cpp1, your call (depending on shield output, 20 or 30 shields will often scream out as better -- e.g. 8 shields is probably better for horsies (30) but 7 is impi (3 turns vs. 5 and less waste). Something to keep in mind.)
Walls in Intombe? Normally I'm kinda anti-wall but without easy, fast high-food in the area and with Antium so near, it is probably worth it there.... Idle suggestion to be followed/ignored at cpp1's pleasure.
Are we sure there's no more land SW of Mpondo? No narrow landbridge to worry about blocking/locking up?
Barbarians look to be a problem. Hopefully, they're making bigger nuisances of themselves for the Russians and others who are moving through the bracken to get to us.
No Great Leader yet? I was hoping for an ultra-early one. Oh well, we've LOTS of war to go.
Are our horses secure? It's hard to tell where they are on the zoomed-out map. There NW of Ulundi and SW of Zimbabwe? If so, that's a relief.
I suggest not getting TOO hyper about founding lots of cities. We need lots of units, too. Personal opinion would be to have Hlobane crank settlers (and possibly the occasional jungle-clearer) and everywhere else units.
cpp1 -- you're up.
toecheese3 -- on deck
Arathorn


Oh, boy. Romans and their legionaries (and militaristism) almost on top of us. That can't be good. I hope we can avoid contact with them for a bit longer yet.
Sirian, did you take 20 turns? It kinda reads that way. I know I wasn't at all clear on turn length -- telling Iester 10 or 20. But now that things are hopping, I would like to enact a 10-turn (flexible, of course, as all things are) "rule" for all future turns.
Isand survived!

Ngome is a great city and will probably attract a lot of assaults. How close is mathematics? Once we get that, a few catapults could go a long ways in defense. The lower red dot might serve that purpose, too, depending on how the future wars go.
Speaking of the dots, a dot map. Thanks for doing that. As always, looks excellent. And, wow, there are a LOT a LOT of rivers around here.
At some point, we're gonna need a few horsies -- probably sooner rather than later. I know they're 3/2 the expense of an impi, but a mobile offensive force is part of a good defense. cpp1, your call (depending on shield output, 20 or 30 shields will often scream out as better -- e.g. 8 shields is probably better for horsies (30) but 7 is impi (3 turns vs. 5 and less waste). Something to keep in mind.)
Walls in Intombe? Normally I'm kinda anti-wall but without easy, fast high-food in the area and with Antium so near, it is probably worth it there.... Idle suggestion to be followed/ignored at cpp1's pleasure.
Are we sure there's no more land SW of Mpondo? No narrow landbridge to worry about blocking/locking up?
Barbarians look to be a problem. Hopefully, they're making bigger nuisances of themselves for the Russians and others who are moving through the bracken to get to us.
No Great Leader yet? I was hoping for an ultra-early one. Oh well, we've LOTS of war to go.
Are our horses secure? It's hard to tell where they are on the zoomed-out map. There NW of Ulundi and SW of Zimbabwe? If so, that's a relief.
I suggest not getting TOO hyper about founding lots of cities. We need lots of units, too. Personal opinion would be to have Hlobane crank settlers (and possibly the occasional jungle-clearer) and everywhere else units.
cpp1 -- you're up.
toecheese3 -- on deck
Arathorn