Martinov
Chieftain
- Joined
- May 9, 2018
- Messages
- 16
I'd like to implement an enhanced flank attack system, so that
* the attacker gets a 25% bonus if it has a friend adjacent to the defender (same as the current system)
* but gets 50% if they have two friends adjacent to the defender
* 75% if they have 4 friends adjacent
* 100% if they have 5 friends adjacent
One way to do it might be to have 4 flank promotions, with each 25% kicking in at a different threshold
or maybe there is a code routine which evaluates the current combat situation which i could modify?
Any advice gratefully received!
* the attacker gets a 25% bonus if it has a friend adjacent to the defender (same as the current system)
* but gets 50% if they have two friends adjacent to the defender
* 75% if they have 4 friends adjacent
* 100% if they have 5 friends adjacent
One way to do it might be to have 4 flank promotions, with each 25% kicking in at a different threshold
or maybe there is a code routine which evaluates the current combat situation which i could modify?
Any advice gratefully received!