LUA function name uniqueness

CivilizationAce

Warlord
Joined
Jan 17, 2017
Messages
240
I recently got some advice on creating a function that responds to an event. The function in question was OnImprovementActivated in reaction to Events.ImprovementActivated and it occurred to me — What if someone else chooses the same intuitive name, OnImprovementActivated, for a reaction to Events.ImprovementActivatedfor their own mod.

Would they conflict?
 
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