[Lua] Map reaload after 1st turn in MP

Nefliqus

Prince
Joined
Sep 16, 2010
Messages
400
Location
Poland
Ok, my map script generate mirror maps for MP games. It works very well but I have one problem that I can't fix. After 1 turn there is always reload. I think that it is because map is generated in different way on host PC and other player PCs. I dont know why. Could someone check this script. I don't have an idea what I can change to avoid reload.
Link to sctipt:
http://forum.civilization.org.pl/download.php?id=1572

I'm sure that SynchRand() function gives the some result on all player PCs.
 
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