Ok, my map script generate mirror maps for MP games. It works very well but I have one problem that I can't fix. After 1 turn there is always reload. I think that it is because map is generated in different way on host PC and other player PCs. I dont know why. Could someone check this script. I don't have an idea what I can change to avoid reload.
Link to sctipt:
http://forum.civilization.org.pl/download.php?id=1572
I'm sure that SynchRand() function gives the some result on all player PCs.
Link to sctipt:
http://forum.civilization.org.pl/download.php?id=1572
I'm sure that SynchRand() function gives the some result on all player PCs.