I was thinking about how luxuries in Civ tend to be a completely good thing. But I think that may be a little over simplified, and just to add some depth and more thinking into the game, how about having a negative effect of luxuries too?
What do I mean:
Well, luxuries tend to make the citizens want even more luxuries and goods. They start to get use to the comfort, they might not be so willing to die for a cause because they are enjoying themselves ... at worst, people become tottally obsessed about things and not about life itself.
How to represent this in the game:
Perhaps luxuries should have a wear-off effect, so that, after a certain time period, they no longer count in making happy faces. However, should the lux become unavailable, then there is going to be a lot of Unhappy people!
This would mean that there would need to be more lux available, but this could come about in the Industrial age, with consumer goods. I would also think it interesting if drugs would be involved (happiness but at a price of increased corruption and slower production perhaps?)
Then , by the Modern Age, you could start having the problem of too many luxuries and people starting to get bored with life. This would be a sort of social decay factor, and would involve additional challenges to keep your Civ fresh and pumping!
Suggestions/comments?
What do I mean:
Well, luxuries tend to make the citizens want even more luxuries and goods. They start to get use to the comfort, they might not be so willing to die for a cause because they are enjoying themselves ... at worst, people become tottally obsessed about things and not about life itself.
How to represent this in the game:
Perhaps luxuries should have a wear-off effect, so that, after a certain time period, they no longer count in making happy faces. However, should the lux become unavailable, then there is going to be a lot of Unhappy people!
This would mean that there would need to be more lux available, but this could come about in the Industrial age, with consumer goods. I would also think it interesting if drugs would be involved (happiness but at a price of increased corruption and slower production perhaps?)
Then , by the Modern Age, you could start having the problem of too many luxuries and people starting to get bored with life. This would be a sort of social decay factor, and would involve additional challenges to keep your Civ fresh and pumping!
Suggestions/comments?