bcaiko
Emperor
Hey folks -
So in a recent cooperative multiplayer game (with one friend and the AI enabled), I tried to make a trade with the AI Wu Zetian. I had 3 silk, she had 2 citrus. Easy trade, right? NOPE. AI wouldn't make the trade, said there's no way to make it work. She wasn't even guarded toward me. She was neutral, but disliked me a bit because my partner and I had done some warmongering.
The thing is, I see this all the time on Singleplayer, too. Idiotic AIs making idiotic decisions with their luxuries - if they've bothered to improve all of their luxuries in the first place. With the AI taking a hit to happiness, I know she could use that extra silk and it won't even cost her anything! THAT EXTRA CITRUS ISN'T DOING ANYTHING FOR YOU WU. Yet she refuses to make the trade out of - what, spite? If that were the case, she would trade off the extra citrus to someone else. But we all know she won't do that. She's gonna hold onto that extra Citrus as if it were worth anything to her, when she could - and should! - be getting value out of it.
With the early game happiness nerfs, the nerf to lump sum trading, the AI overvaluing GPT and the inability to engage in a loan (i.e., pay more GPT than you have, letting you pay money per turn out of your treasury) - the AI engaging in this stupidity makes the game artificially difficult. Unless you really, truly hate someone, a human player would always want to get value from a luxury that's doing nothing for them.
A human player would also improve that freaking second whale inside their capital so they could trade it and get the value from it!


Anybody else seeing this issue, or is it just me?
tl;dr: Give me your spare citrus for my spare silk, you moronic AI.
So in a recent cooperative multiplayer game (with one friend and the AI enabled), I tried to make a trade with the AI Wu Zetian. I had 3 silk, she had 2 citrus. Easy trade, right? NOPE. AI wouldn't make the trade, said there's no way to make it work. She wasn't even guarded toward me. She was neutral, but disliked me a bit because my partner and I had done some warmongering.
The thing is, I see this all the time on Singleplayer, too. Idiotic AIs making idiotic decisions with their luxuries - if they've bothered to improve all of their luxuries in the first place. With the AI taking a hit to happiness, I know she could use that extra silk and it won't even cost her anything! THAT EXTRA CITRUS ISN'T DOING ANYTHING FOR YOU WU. Yet she refuses to make the trade out of - what, spite? If that were the case, she would trade off the extra citrus to someone else. But we all know she won't do that. She's gonna hold onto that extra Citrus as if it were worth anything to her, when she could - and should! - be getting value out of it.
With the early game happiness nerfs, the nerf to lump sum trading, the AI overvaluing GPT and the inability to engage in a loan (i.e., pay more GPT than you have, letting you pay money per turn out of your treasury) - the AI engaging in this stupidity makes the game artificially difficult. Unless you really, truly hate someone, a human player would always want to get value from a luxury that's doing nothing for them.
A human player would also improve that freaking second whale inside their capital so they could trade it and get the value from it!



Anybody else seeing this issue, or is it just me?
tl;dr: Give me your spare citrus for my spare silk, you moronic AI.