Mac crashes

coaster_uk

Chieftain
Joined
Sep 21, 2010
Messages
1
Hi all,

Firstly - good work on an excellent site.

I got a copy of Civ3 for the mac today but since installing it, have only had about five mins gameplay before it crashes (thought crashing was a thing of the past after throwing my PC in the bin) ;)

Anyhoo, I've copied some of the error report in the hope that someone can shed some light on why this is happening.

Thanks in advance.

t

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Process: Civilization 3 Complete [544]
Path: /Applications/Civ III Complete/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete
Identifier: com.aspyr.civ3conquests
Version: 1.22 (1.22)
Code Type: PPC (Translated)
Parent Process: launchd [128]

Interval Since Last Report: 915 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 745 sec
Per-App Crashes Since Last Report: 3

Date/Time: 2010-09-21 18:49:09.507 +0100
OS Version: Mac OS X 10.5.8 (9L30)
Report Version: 6
Anonymous UUID: 01C90FBD-95C1-41B3-8973-A266766F1308

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000006b697dc1
Crashed Thread: 0

Thread 0 Crashed:
0 translate 0xb80bcd58 0xb8000000 + 773464
1 translate 0xb80b7007 0xb8000000 + 749575
2 translate 0xb80d49c0 0xb8000000 + 870848
3 translate 0xb813ce79 spin_lock_wrapper + 1981
4 translate 0xb8011b64 0xb8000000 + 72548

Thread 1:
0 ??? 0x800bc266 0 + 2148254310
1 ??? 0x800c3a5c 0 + 2148285020
2 translate 0xb818b6ea CallPPCFunctionAtAddressInt + 202886
3 ??? 0x800ed155 0 + 2148454741
4 ??? 0x800ed012 0 + 2148454418

Thread 2:
0 translate 0xb815289e spin_lock_wrapper + 90594
1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81678ee6 0 + 2171047654

Thread 3:
0 translate 0xb815289e spin_lock_wrapper + 90594
1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81678ee6 0 + 2171047654

Thread 4:
0 translate 0xb81529ef spin_lock_wrapper + 90931
1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
3 translate 0xb80dfb0b 0xb8000000 + 916235
4 ??? 0x812ef266 0 + 2167337574

Thread 5:
0 translate 0xb815289e spin_lock_wrapper + 90594
1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81678ee6 0 + 2171047654

Thread 6:
0 translate 0xb815289e spin_lock_wrapper + 90594
1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81678ee6 0 + 2171047654

Thread 7:
0 translate 0xb815289e spin_lock_wrapper + 90594
1 translate 0xb816e8a7 CallPPCFunctionAtAddressInt + 84547
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81678ee6 0 + 2171047654

Thread 8:
0 translate 0xb81529ef spin_lock_wrapper + 90931
1 translate 0xb8183633 CallPPCFunctionAtAddressInt + 169935
2 translate 0xb81861e2 CallPPCFunctionAtAddressInt + 181118
3 translate 0xb80dfb0b 0xb8000000 + 916235
4 ??? 0x8170aa16 0 + 2171644438

Thread 9:
0 translate 0xb81527f9 spin_lock_wrapper + 90429
1 translate 0xb816e5de CallPPCFunctionAtAddressInt + 83834
2 translate 0xb80dfb0b 0xb8000000 + 916235
3 ??? 0x81668646 0 + 2170979910

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000004 ebx: 0xb80bcd30 ecx: 0x6b697dbd edx: 0x00000003
edi: 0x6b697dc1 esi: 0x80308630 ebp: 0xb7fffa08 esp: 0xb7fff9d0
ss: 0x0000001f efl: 0x00010206 eip: 0xb80bcd58 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
cr2: 0x6b697dc1

Binary Images:
0xb8000000 - 0xb81d7fe7 translate ??? (???) /usr/libexec/oah/translate

Translated Code Information:
Rosetta Version: 21.03
Args: /Applications/Civ III Complete/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete -psn_0_270402
Exception: EXC_BAD_ACCESS (0x0001)

Thread 0: (0xb02a283c, 0xb81529ef)
0x00000000: /Applications/Civ III Complete/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete : + 0
0x973c6b24: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _YieldToThread + 532
0x973cbf18: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _SetThreadState + 172
0x0003c148: /Applications/Civ III Complete/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete : MS_StopSound(unsigned long) + 136
0x0003b8b4: /Applications/Civ III Complete/Civilization 3 Complete.app/Contents/MacOS/Civilization 3 Complete : faderEntry(void*) + 340
0x973cbd68: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _CooperativeThread + 348
0x949a81d4: /usr/lib/libSystem.B.dylib : __pthread_body + 40
 
Hi, welcome :wavey:

You're running the PowerPC code, under Rosetta. I suspect that means you have the original release of Civ3 Complete which was not an Intel-native application.

I strongly recommend that you download and run the Aspyr Rev A updater to get the Universal code which will run native on your Intel CPU.

You are currently ...
... running Windows code that has been ...
... wrapped in a layer of Windows->Mac+PowerPC adaptation software, ....
... and that's running in the Rosetta converter to convert it back to Intel code ...

Hardly surprising that it falls apart!
 
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