Angst
Rambling and inconsistent
Hearthstone's look is incredible and I played it for a bit because of that exactly.
But yes, it's very grindy which I don't enjoy, and actually the range of possible playstyles isn't very big, as such it's not very rewarding to play casually.
I know it's not that much of an issue when you're used to PC games based around card games, but coming from a position where you're used to all the cool alternate formats available in paper Magic, especially "multiplayer" Magic (which means 3+ players) and casual games outside of a ladder system, it feels very limiting to play that game.
That's actually where the old Magic the Gathering game was marvellous, it used its pc base to allow for a game style which is impossible to do correctly in paper - the game is very grindy, but the grind is the game and basically translates into having a paper deck and improving it over time, just as you actually do in real life. So the grind is not so much a grind as it is a very colorful way of playing the very game itself. It works brilliantly as a concept.
But yes, it's very grindy which I don't enjoy, and actually the range of possible playstyles isn't very big, as such it's not very rewarding to play casually.
I know it's not that much of an issue when you're used to PC games based around card games, but coming from a position where you're used to all the cool alternate formats available in paper Magic, especially "multiplayer" Magic (which means 3+ players) and casual games outside of a ladder system, it feels very limiting to play that game.
That's actually where the old Magic the Gathering game was marvellous, it used its pc base to allow for a game style which is impossible to do correctly in paper - the game is very grindy, but the grind is the game and basically translates into having a paper deck and improving it over time, just as you actually do in real life. So the grind is not so much a grind as it is a very colorful way of playing the very game itself. It works brilliantly as a concept.