I was wondering if I could get a little help. I am trying to make a Wonder as a pre-req for a different building that can be built in any/all cities once the wonder is built.
I am experiencing two problems so far.
One is, once I build the wonder, I can't seem to get the dependent building to stay in the build queue and complete building. I can force it by quick building, but I can't figure out why it won't build normally.
The second issue is, once I have built the dependent building once, I can't build it in any other cities.
Any suggestions would be appreciated.
Below is the code I'm trying to use for testing this to see if it is even possible.
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 12/29/14 21:06:32 -->
<GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_WONDER</Type>
<DefaultBuilding>BUILDING_WONDER</DefaultBuilding>
<Description>TXT_KEY_BUILDING_WONDER</Description>
<MaxGlobalInstances>1</MaxGlobalInstances>
</Row>
<Row>
<Type>BUILDINGCLASS_WONDERDEPENDENT</Type>
<DefaultBuilding>BUILDING_WONDERDEPENDENT</DefaultBuilding>
<Description>TXT_KEY_BUILDING_WONDERDEPENDENT</Description>
</Row>
</BuildingClasses>
<Buildings>
<Row>
<Type>BUILDING_WONDER</Type>
<BuildingClass>BUILDINGCLASS_WONDER</BuildingClass>
<Cost>40</Cost>
<ConquestProbability>0</ConquestProbability>
<PrereqTech>TECH_HABITATION</PrereqTech>
<EnergyMaintenance>1</EnergyMaintenance>
<Description>TXT_KEY_BUILDING_WONDER_DESC</Description>
<Civilopedia>TXT_KEY_BUILDING_WONDER_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_BUILDING_RELIC</ArtDefineTag>
<ExtraCityHitPoints>10</ExtraCityHitPoints>
<Defense>200</Defense>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<PortraitIndex>8</PortraitIndex>
<Health>5</Health>
</Row>
<Row>
<Type>BUILDING_WONDERDEPENDENT</Type>
<BuildingClass>BUILDINGCLASS_WONDERDEPENDENT</BuildingClass>
<Cost>40</Cost>
<ConquestProbability>0</ConquestProbability>
<PrereqTech>TECH_HABITATION</PrereqTech>
<EnergyMaintenance>1</EnergyMaintenance>
<Description>TXT_KEY_BUILDING_WONDERDEPENDENT_DESC</Description>
<Civilopedia>TXT_KEY_BUILDING_WONDERDEPENDENT_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_BUILDING_RELIC</ArtDefineTag>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<PortraitIndex>8</PortraitIndex>
</Row>
</Buildings>
<Building_PrereqBuildingClasses>
<Row>
<BuildingType>BUILDING_WONDERDEPENDENT</BuildingType>
<BuildingClassType>BUILDINGCLASS_WONDER</BuildingClassType>
<NumBuildingNeeded>1</NumBuildingNeeded>
</Row>
</Building_PrereqBuildingClasses>
</GameData>
I am experiencing two problems so far.
One is, once I build the wonder, I can't seem to get the dependent building to stay in the build queue and complete building. I can force it by quick building, but I can't figure out why it won't build normally.
The second issue is, once I have built the dependent building once, I can't build it in any other cities.
Any suggestions would be appreciated.
Below is the code I'm trying to use for testing this to see if it is even possible.
Spoiler :
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 12/29/14 21:06:32 -->
<GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_WONDER</Type>
<DefaultBuilding>BUILDING_WONDER</DefaultBuilding>
<Description>TXT_KEY_BUILDING_WONDER</Description>
<MaxGlobalInstances>1</MaxGlobalInstances>
</Row>
<Row>
<Type>BUILDINGCLASS_WONDERDEPENDENT</Type>
<DefaultBuilding>BUILDING_WONDERDEPENDENT</DefaultBuilding>
<Description>TXT_KEY_BUILDING_WONDERDEPENDENT</Description>
</Row>
</BuildingClasses>
<Buildings>
<Row>
<Type>BUILDING_WONDER</Type>
<BuildingClass>BUILDINGCLASS_WONDER</BuildingClass>
<Cost>40</Cost>
<ConquestProbability>0</ConquestProbability>
<PrereqTech>TECH_HABITATION</PrereqTech>
<EnergyMaintenance>1</EnergyMaintenance>
<Description>TXT_KEY_BUILDING_WONDER_DESC</Description>
<Civilopedia>TXT_KEY_BUILDING_WONDER_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_BUILDING_RELIC</ArtDefineTag>
<ExtraCityHitPoints>10</ExtraCityHitPoints>
<Defense>200</Defense>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<PortraitIndex>8</PortraitIndex>
<Health>5</Health>
</Row>
<Row>
<Type>BUILDING_WONDERDEPENDENT</Type>
<BuildingClass>BUILDINGCLASS_WONDERDEPENDENT</BuildingClass>
<Cost>40</Cost>
<ConquestProbability>0</ConquestProbability>
<PrereqTech>TECH_HABITATION</PrereqTech>
<EnergyMaintenance>1</EnergyMaintenance>
<Description>TXT_KEY_BUILDING_WONDERDEPENDENT_DESC</Description>
<Civilopedia>TXT_KEY_BUILDING_WONDERDEPENDENT_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_BUILDING_RELIC</ArtDefineTag>
<IconAtlas>BW_ATLAS_1</IconAtlas>
<PortraitIndex>8</PortraitIndex>
</Row>
</Buildings>
<Building_PrereqBuildingClasses>
<Row>
<BuildingType>BUILDING_WONDERDEPENDENT</BuildingType>
<BuildingClassType>BUILDINGCLASS_WONDER</BuildingClassType>
<NumBuildingNeeded>1</NumBuildingNeeded>
</Row>
</Building_PrereqBuildingClasses>
</GameData>