yes it is true that a player can only have so much civ time in the course of a month.I still think a game can be finished but the player would have to forego a high score in favour of just finishing.
My "fast" play is a product of 1000s of hours of game time.It has become intuitive and/or instintive for me.I know the tech tree inside and out,I know the terrains,the units abilities etc.When I found a city,at a glance I know how many turns it will be till size 2,how many turns for a warrior and settler...blah blah blah.
I think maybe this last gotm(12) may help.Small map with not a ton of land to settle.There isn't room for more than 100 cities or so(barring ICS of course).That still may be too many for some.
My "fast" play is a product of 1000s of hours of game time.It has become intuitive and/or instintive for me.I know the tech tree inside and out,I know the terrains,the units abilities etc.When I found a city,at a glance I know how many turns it will be till size 2,how many turns for a warrior and settler...blah blah blah.
I think maybe this last gotm(12) may help.Small map with not a ton of land to settle.There isn't room for more than 100 cities or so(barring ICS of course).That still may be too many for some.