WuphonsReach
Prince
- Joined
- Nov 6, 2005
- Messages
- 426
I'm playing as Tokogawa in this game and I have (3) cities, all moderately developed. What I don't understand is why some of my cities show a blank food bar, while others show "Stagnant". Here are my cities:
Kyoto: 6 (capitol)
Food: 12/12 - Stagnant (mouseover: 24/32)
Prod: 8P (which will finish my Archer in 1 turn)
Health: 10>6
Happy: 6>6
- I have this city set to stagnant growth so that I don't exceed my happiness. All of the little doodads in the lower right near the worldmap are turned off.
- I have 6 tiles being worked and 1 citizen specialist.
Osaka: 5
Food: 0 - blank food bar (mouseover: 5/30)
Prod: 8F+4P = 12 (finishing my Settler in 4 turns)
Health: 9>6
Happy: 5>5
- Changing which tiles are worked just changes the amount being applied to production.
- I need to stop this city from growing until I get something that makes happy faces.
Tokyo: 2
Food: 0 - blank food bar (mouseover: 15/24)
Prod: 5P = 5 (finishing my Worker in 5 turns)
Health: 6>3
Happy: 5>2
- This city has room to grow still.
Now for my questions:
1) Why is my food bar blank / empty / zero?
Answer: Because I'm building workers and settlers in those cities!
(I had the epiphany while writing up this post. What I wish is that the food bar would explain *why* it isn't showing anything while I'm creating a worker/settler. The manual and the help screens didn't do the job of connecting those two concepts together, at least from the food bar end of the question.)
2) If I don't have anything to add happy faces to my cities, I should stop them from growing?
Kyoto: 6 (capitol)
Food: 12/12 - Stagnant (mouseover: 24/32)
Prod: 8P (which will finish my Archer in 1 turn)
Health: 10>6
Happy: 6>6
- I have this city set to stagnant growth so that I don't exceed my happiness. All of the little doodads in the lower right near the worldmap are turned off.
- I have 6 tiles being worked and 1 citizen specialist.
Osaka: 5
Food: 0 - blank food bar (mouseover: 5/30)
Prod: 8F+4P = 12 (finishing my Settler in 4 turns)
Health: 9>6
Happy: 5>5
- Changing which tiles are worked just changes the amount being applied to production.
- I need to stop this city from growing until I get something that makes happy faces.
Tokyo: 2
Food: 0 - blank food bar (mouseover: 15/24)
Prod: 5P = 5 (finishing my Worker in 5 turns)
Health: 6>3
Happy: 5>2
- This city has room to grow still.
Now for my questions:
1) Why is my food bar blank / empty / zero?
Answer: Because I'm building workers and settlers in those cities!
(I had the epiphany while writing up this post. What I wish is that the food bar would explain *why* it isn't showing anything while I'm creating a worker/settler. The manual and the help screens didn't do the job of connecting those two concepts together, at least from the food bar end of the question.)
2) If I don't have anything to add happy faces to my cities, I should stop them from growing?