Iapetus303
Warlord
- Joined
- May 18, 2008
- Messages
- 134
I think the RFC map needs a few changes, most notably:
Greenland
In real life, Greenland contains a small amount of green land on the south coast (more so in Viking times), and the Vikings actually settled here, and it was from there that they went on to settle Vinland c. 1000 AD.
However, on the RFC map it is impossible to settle on or sail round Greenland in galleys, so the Vikings can't complete their UHV until the Renaisence (well after they had abandoned those settlements in real life) and when they are in competition with other civs, without using really cheesy tactics.
So suggest Greenland should have a couple of settleable times on the south or southwest coast (and the sea ice on the SE should be removed or reduced) to enable the Vikings to complete their UHV goal in a historically accurate time and method.
Admittedly this may make their UHV too easy, so maybe there would need to be some changes to the goal (e.g. settle in America by 1100 AD, or retain their colony into the 1500s.
Indus Valley
The Indus Valley (Pakistan area) was the cradle of one of the great ancient civilisations, with the geography of the area described by Wikipedia as "rich agricultural lands being surrounded by highlands, desert, and ocean".
Now, maybe I'm just being ignorant (I admit, I don't know that much about the area), but this doesn't seem consistent with the mass of festering swamp and jungle that chokes the half the area on the RFC map, and having done a brief Wikipedia and Google search on the geography of Pakistan, I can't work out what these are supposed to represent. The closest match seems to be the Indus Delta, but the marsh area seems far too big for this, and it covers where Hyderabad ought to be).
All in all, it seems to me that the marshy area should be reduced, making the Indus Valley more habitable and appropriate for a cradle of civilization (and giving the Indians a much-needed boost).
Does anyone else agree with my assessment?
Or am I overlooking significant historical and/or game balance issues?
And are there any modmods already addressing this issue?
Greenland
In real life, Greenland contains a small amount of green land on the south coast (more so in Viking times), and the Vikings actually settled here, and it was from there that they went on to settle Vinland c. 1000 AD.
However, on the RFC map it is impossible to settle on or sail round Greenland in galleys, so the Vikings can't complete their UHV until the Renaisence (well after they had abandoned those settlements in real life) and when they are in competition with other civs, without using really cheesy tactics.
So suggest Greenland should have a couple of settleable times on the south or southwest coast (and the sea ice on the SE should be removed or reduced) to enable the Vikings to complete their UHV goal in a historically accurate time and method.
Admittedly this may make their UHV too easy, so maybe there would need to be some changes to the goal (e.g. settle in America by 1100 AD, or retain their colony into the 1500s.
Indus Valley
The Indus Valley (Pakistan area) was the cradle of one of the great ancient civilisations, with the geography of the area described by Wikipedia as "rich agricultural lands being surrounded by highlands, desert, and ocean".
Now, maybe I'm just being ignorant (I admit, I don't know that much about the area), but this doesn't seem consistent with the mass of festering swamp and jungle that chokes the half the area on the RFC map, and having done a brief Wikipedia and Google search on the geography of Pakistan, I can't work out what these are supposed to represent. The closest match seems to be the Indus Delta, but the marsh area seems far too big for this, and it covers where Hyderabad ought to be).
All in all, it seems to me that the marshy area should be reduced, making the Indus Valley more habitable and appropriate for a cradle of civilization (and giving the Indians a much-needed boost).
Does anyone else agree with my assessment?
Or am I overlooking significant historical and/or game balance issues?
And are there any modmods already addressing this issue?