Lazy sweeper
Mooooo Cra Chirp Fssss Miaouw is a game of words
Civ VII introduced new elevation models into the map generation process, but from what we have been shown untill now, the map and 3D elevation models still looks
overwhelmingly flat, even compared to the old Alpha Centaury, original Popolous kind of 3D modeling that gave a higher perception of terrain irregularity, and verticality.
What are your impressions from the first footage of the game? Do you feel the map is still flat like a sheet of paper with some random mountains tiles here and there, or
does a good job at creating different elevation patterns, doing a better job than Humankind for example?
Do you get a sense of scaling to higher resolutions or is it still like the Earth as seen from the International Space Station???
If you watch the video linked, at the end of the video, there is a 2k resolution map of Alaska.
That looks like the resolution adopted in Civ VII when all zoomed in.
So the scaling looks really off.
ARA maps looks like they are satellite pictures take with a 2K resolution, but when zooming in, there is no elevations, the model is applied to all zoom levels.
Plus cities and units seems to have been designed around the upper scale resolution working from top to bottom, and they don't really worked at max zoom
because they used ants instead of 3D models...
overwhelmingly flat, even compared to the old Alpha Centaury, original Popolous kind of 3D modeling that gave a higher perception of terrain irregularity, and verticality.
What are your impressions from the first footage of the game? Do you feel the map is still flat like a sheet of paper with some random mountains tiles here and there, or
does a good job at creating different elevation patterns, doing a better job than Humankind for example?
Do you get a sense of scaling to higher resolutions or is it still like the Earth as seen from the International Space Station???
If you watch the video linked, at the end of the video, there is a 2k resolution map of Alaska.
That looks like the resolution adopted in Civ VII when all zoomed in.
So the scaling looks really off.
ARA maps looks like they are satellite pictures take with a 2K resolution, but when zooming in, there is no elevations, the model is applied to all zoom levels.
Plus cities and units seems to have been designed around the upper scale resolution working from top to bottom, and they don't really worked at max zoom
because they used ants instead of 3D models...
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