Rex rgis of Ter
Me I'm a Creator
Scrubs are a new feature added in .31. They are a group of Cacti and other shrubs. It would be nice to have them in the mapscript, but I generally will WB a few into my games.
Cephalo, what would I change if I wanted a slightly higher proportion of sea?
Excuse me, is there any way to set this map up ( in the map script) to flood tiles with resource bonuses, like some options in Smartmap or the Full of Resources map scripts? I have looked at copying functions one to the other, but I know nothing about the ways of python unfortunately.
I really do want great clumps of potato fields.
It's something my friends and I would really enjoy.
also your BTS version of this script basically never puts Oil anywhere on the map. Anywhere. At all. At most I've seen like one oil on the entire map in several games.
that version mostly spawns grassland
what about playing creation WITHOUT FFH and still wanting abundant bonus nodes?
How hard would that be to do? it would benefit the map anyways.
How would I add drop down box to make this map wrap in custom game? I saw in an earlier post that some people made theirs wrap and it turned out good. I know how to make it wrap I just don't want to have to have a "wrapped creation.py" and a "creation.py".
BTW: good luck on the top secret mod!