# Version History
# 6.0
# Improved lake generation system, grows more lakes beyond one plot
# Numerous terrain relevance improvements. More desert&snow at high altitudes,
# less desert near water, etc.
# Changed continent computation to more accurately determine the large
# continents, which should as a side effect improve the fair resource
# distribution. Removed tiny continents which will never be player
# starts from the fair resource distribution.
# Improved tile wetness calculator to consider number of rivers and lakes
# touched by tile (a tile touched by fresh water on multiple sides is
# now more likely to shift from desert->plains->grass).
# Added a river originating at the highest point of each continent, which
# greatly improves the fairness of river distribution overall
# Changed forest/jungle options to allow independent choice of forest and
# jungle coverage (light,normal,heavy independently selectable for each)
# General code cleanup, reorganization, commenting
# Ran code through pychecker and cleaned all warnings, pychecker found a
# couple of legitimate bugs that may have improved the resulting maps.
# 6.0
# Improved lake generation system, grows more lakes beyond one plot
# Numerous terrain relevance improvements. More desert&snow at high altitudes,
# less desert near water, etc.
# Changed continent computation to more accurately determine the large
# continents, which should as a side effect improve the fair resource
# distribution. Removed tiny continents which will never be player
# starts from the fair resource distribution.
# Improved tile wetness calculator to consider number of rivers and lakes
# touched by tile (a tile touched by fresh water on multiple sides is
# now more likely to shift from desert->plains->grass).
# Added a river originating at the highest point of each continent, which
# greatly improves the fairness of river distribution overall
# Changed forest/jungle options to allow independent choice of forest and
# jungle coverage (light,normal,heavy independently selectable for each)
# General code cleanup, reorganization, commenting
# Ran code through pychecker and cleaned all warnings, pychecker found a
# couple of legitimate bugs that may have improved the resulting maps.