Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,553
Talking to myself at this point...
So I did some tests and it seems that the "we don't want to start trading this technology just yet" goes away if you're friendly. Hopefully I can nab guilds and nationalism from Hammy this time instead of self-teching them like an idiot, once he gets CS and switches into bureau.
Also, the more I think about it, the more sushi just doesn't seem worth it. You have to take a tech detour to medicine and waste thousands of beakers that could've been spent getting to superconductors as fast as possible. Also, the opportunity cost is pretty high: since you can't convert food into wealth easily you bleed hundreds of GPT for a few extra pop in a few cities. Finally a great merchant can fund at least 15 turns of research with a trade mission. The more I think about it, the more it seems like just Mining Inc will get you the fast space win that you want.
So I did some tests and it seems that the "we don't want to start trading this technology just yet" goes away if you're friendly. Hopefully I can nab guilds and nationalism from Hammy this time instead of self-teching them like an idiot, once he gets CS and switches into bureau.
Also, the more I think about it, the more sushi just doesn't seem worth it. You have to take a tech detour to medicine and waste thousands of beakers that could've been spent getting to superconductors as fast as possible. Also, the opportunity cost is pretty high: since you can't convert food into wealth easily you bleed hundreds of GPT for a few extra pop in a few cities. Finally a great merchant can fund at least 15 turns of research with a trade mission. The more I think about it, the more it seems like just Mining Inc will get you the fast space win that you want.