Just FYI, one of the lairs that I raided said that I found a magic weapon but none of my units received any....so there might be a bug with one of your goodies..??
You could always pop an Oasis on a single tile in the ocean for a deserted island. Might work
What I am wanting for the Sea, and might help you, is a route type "Tradewinds" that is automatically generated at the start of the game (Kinda like Rivers, with a requirement that both ends touch coast and a minimum required length or something), and enhanced Naval Movement rates. Then there are preferred routes for travel, and thus people actually run into one another.
2 side effects of the treasure spot as an invisible unit, it can give you contact with civilizations far away that youve not met, and it costs you a unit support i believe
is there any way to do it how you did before and just add a plot sign?
Did you get Enchanted Blade promo? I used that promo as a small magic item. Of course it is not transferrable. Maybe I should change the text (your weapons become enchanted by stray manaflies)
Raiding villages : They CAN kill when you raid them, in the settings.py will be a limiter because some people don't like it. I see it as combat, not an event. You are attacking the village and they are fighting back. But, as a few people have expressed unhappiness, the settings.py will contain a max damage limiter (set to 1.0 by default, but set it to 0.9 or less if you want to protect your units) and also a strength rating of the villagers.