Mickon2007
Chieftain
Woodelves can build cottages, farms etc. inmidst of woods - nice advantage in the beginning, because no need to chop.
They also get good defensive advantages inside woods - but - and here comes my complaint - its only a defensive advantage.
The bad thing is, that enemies, who enter woodelves territory also get a sufficently great advantage: they approach woodelves towns on a path through all those uncut woods and get an extremely useful defense bonus in these woods. And here it proves true, that woodelves are not at all masters of the woods, as (i think) they should be. As - as far as i could see - they get no offensive bonuses if they attack enemies in woods, those enemies
1. always have a safe path through elven territory
2. can destroy in safety all those improvements so nicely built within woods
Helplessly watching them march through my territory was really frustrating and destroyed my confidence to be a master of the woods.
In my opinion - regarding roleplay - no enemy unit should even DARE to enter a wood inside woodelf territory, because it should mean sure death for him. They should carefully walk around those wood-tiles, avoiding them at all costs.
Do you agree? If yes, could it be an option to give woodelve units a good bonus if they ATTACK enemies who are in a forest/ancient forest/djungle-tile?
Or maybe lower enemy units defense if they are in a forest-tile inside woodelf territory?
They also get good defensive advantages inside woods - but - and here comes my complaint - its only a defensive advantage.
The bad thing is, that enemies, who enter woodelves territory also get a sufficently great advantage: they approach woodelves towns on a path through all those uncut woods and get an extremely useful defense bonus in these woods. And here it proves true, that woodelves are not at all masters of the woods, as (i think) they should be. As - as far as i could see - they get no offensive bonuses if they attack enemies in woods, those enemies
1. always have a safe path through elven territory
2. can destroy in safety all those improvements so nicely built within woods
Helplessly watching them march through my territory was really frustrating and destroyed my confidence to be a master of the woods.

In my opinion - regarding roleplay - no enemy unit should even DARE to enter a wood inside woodelf territory, because it should mean sure death for him. They should carefully walk around those wood-tiles, avoiding them at all costs.
Do you agree? If yes, could it be an option to give woodelve units a good bonus if they ATTACK enemies who are in a forest/ancient forest/djungle-tile?
Or maybe lower enemy units defense if they are in a forest-tile inside woodelf territory?