Beorn-eL-Feared
Idiot riding pedals
That's a nice wrap-up, thanks. I'm pretty familiar with the mechanics but what I lack is a feeling for the situation and a set of rules for my thumbs to guide the speed of my expansion. Like, I get that we'll build lots of courthouses really fast but I'm not quite adept at judging how much faster this will enable our expansion to become. There is also mention of 3 settlers after the GW - with cottages for at least the western river and the capital to some extent. Those sound like economy-specialized cities but I'm not sure how many we need spec'd for military, for raw commerce and for research/espionage.
Would I be right to assume you need a commerce city with developped cottages to sustain 2 of other specializations, or is 1/3 too much/too little? Can we look forward to a 1/4 or 1/5 ratio with our mass zigg build?
Thanks a lot(!) for the response; until I get my bearings I'll try it on single player and keep an ear to the ground here.
Would I be right to assume you need a commerce city with developped cottages to sustain 2 of other specializations, or is 1/3 too much/too little? Can we look forward to a 1/4 or 1/5 ratio with our mass zigg build?
Thanks a lot(!) for the response; until I get my bearings I'll try it on single player and keep an ear to the ground here.