Here it is!
T252 (inherited turn): Wow, I just notice it's
1070 AD, and no AI has paper, philosophy, music, I'm really amazed! I guess that with no human player teching on it's own, the AI really gets slowed down. Normally, the AI's would be close to liberalism around this time!
But hey, let's get on with it!
First, I switch civics, Bureaucracy and theocracy, and after some thought, also HR. Even though we have a massive happy surplus in most cities (and 4 surplus in the least happy cities), I plan on whipping a lot and war weariness will also become an issue soon. So 3 turns of anarchy it is!
The fun thing about the EE is, that even when your empire is in anarchy, you can keep obtaining techs:
We almost had this self-researched, but still pay full cost for stealing it. I stole it anyway, partly because I feel it's not in the spirit of the game to self-research a tech, and partly because I didn't even notice we were researching it ourselves!
I could steal machinery @ -40%, but I decide to wait an extra turn. Of course, the spy gets caught in the interturn. So, a turn later the anarchy is over, and I do this:
A slightly higher price, but we can start building maces!
I also steal this at a higher price:
To start building the Heroic Epic in Pink Dot Kish (9 turn build, I have no screenie of it's completion)
I've also built 14 maces, 8 cata's and a few LB/WE's, cracking the whip like mad. Especially Metal Boats and GiftfromGods will remember it for a long time to come (4 times stacked whip anger! But hey, with 12 happy surplus, no problem!)
A part of the army has already died, and here's why:
This is the first turn after I started building maces... but I agree, which nets us:
A friendly shaka! That's gotta be worth the cost of upgrading a few vultures to maces!
I decide to ask something back
But he doesn't give it.
Target for this over hasted war:
A shrined city! Oh yeah! This also means extra EP discount when stealing from cities which have buddism present!
Shaka decides to give us his gold after all:
T258: Fred actually manages to reconquer Calcutta from shaka
T259: Our hastily put together stack:
T260:
I tell her no. But if you manage to not look at the boobs, you can see she was only 3 turns from researching it herself.... so it wasn't a big thing to give her... oops! Or should I say Boops!
leads to
and
leads to
Hey, the screenshot's missing! Well, see above for similar effect! I actually captured this city just to remove some of the indian culture near delhi. Unfortunately I had some bad RNG rolls (uhm, read: a Guerilla II longbow on a hill city with walls), and capturing took 2 turns, and the death of nearly all units. Also, I LOST delhi to a stack of horse archers on turn 266!
The 3 maces just outside of delhi (who were actually on the way to reinforce delhi) managed to just barely re-retake delhi from fred. With my whole first stack decimated, I saw myself forced to sign a peace treaty on turn 267...
I suggest
but the final deal is
next to nothing. But the shrine is ours! Now we have some time to regroup and garrison our new cities before attacking again! I already have built a second stack, which is just outside Fred's southern border.
T268:
I steal optics:
Now compare that cost to the tech cost! :
Wow! Just wow! 3 times CHEAPER in EP then in beakers! Amazing!
Suddenly, it was already turn 271, which means I played 19 turns... well, 3 of them were anarchy, but still. But to end with this was rather satisfying:
Not one spy got caught stealing the whole set!
And the save: