"meanwhile... in the demogame..." - Taliesin Build Queue Discussion.

Chieftess

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I would like citizen (and mayorial) input on the build queues for this province. Below are my suggestions (and micromanagement) for the cities:

Suggested Build Queues:
[c] = current

Morgana - Change to: Horseman[7], Pikeman[8], Library[10]
Strider's Haven - [c]Horseman[2], Barracks[4]. Pikeman[6]
Penguin - Change to Library (Rush - 96g), Barracks[10], Pikeman[15]
Dacula - [c]Horseman[13], [c]Barracks[10]
The Burrow - Change to Temple[5] (rush? - 152g)
, Pikeman[4], Barracks[3], Horseman[4]
Palanthus - Library[20] (rush if we have enough gold)
Padmativa - Change to Temple[22] (rush? - 176g), barracks[10]
New PDX - Library[19] (rush? 152g), Catapult (10)
Tarkingrad - Change to Library (rush? - 140g), temple[60]

Micromanage:

Morgana: Just let it grow for now.

Stider's Haven: Place worked tiles as the diagram shows: (Growth will be halted, but it gives us an extra shield, and prevents the city from rioting after it grows).

SH_Fanatika_270AD.jpg


Penguin: Place the worked tile on the roadless forest to the coast. Those shields are doing nothing, but the coast will net us one more gold in that city.

Dacula: Place the worked tile 1SW of Dacula on the coast. There's no more available shielded tiles for it to use, and even though it slows growth by 1 turn, it give us 1 more gold to work with.

The Burrow: Move the worked tile on the wheat to the forest tile east of the city. It's at size 6, so its' growth is stemmed, and that one gold the wheat is generating is corrupted. But, it will give us more shields.

Palanthus: Move the worked tile on the roadless grassland one south to the coast. We get 1 more gpt, and it slows down its' growth slightly (it will probably riot when it grows)

Padmativa: On turn 1, make sure the next worked tile is on the gold hill.


I urge Culture to look into rushing temples in the border cities. Especially around Clevland.
 
Ha! I came here to recommend that you switch The Burrow to a Temple and rush it. Good move.
 
Originally posted by Cyc
Ha! I came here to recommend that you switch The Burrow to a Temple and rush it. Good move.

hehe.. Remember the culture rushes of Demogame 1? :) Maybe we should bring back Curufinwe so he can salivate over the high gpt for rushing culture improvements. :D

It seems to be the only "stable" culture border in my opinion. (i.e., not in great danger of flipping back, or being conquered..).
 
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