[R&F] Mekewap and Farm Rework

NukingGandhi

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Nov 16, 2018
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Wishing he was back in Ohio
So the Mekewap is IMHO a great improvement but one of the things that annoys me is that gives only food for bonus resource adjacency, so I think it should give bonus production to mines and quarries if they are on a bonus resource, and food for pastures, camps and farms on bonus resources.
In terms of farm rework I think that farms adjacent to improved bonus resources should take on the model and bonus yields of said resources.

What do you think? Leave some feedback below
 
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bonus resources are for the early game, they make city placement more interesting
potentially they colud play a bigger role, if you had to collect different species from around the world to be able to build certain improvements (wheat farm, rice farm, cattle pasture etc, with different yields and placement requirements)
 
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