Hey guys,
Back to FFH after such a long absence... yeah, must have been almost a MONTH! Anyhoo,
Played a game again last night against my friend. Just mentioning this so you know we both know exactly how good we are at this game. We're pretty much as equal as you get. We played Hippus vs Khazad with no barbs, no ai, no unique resources, always war, on a tiny LDMirror_Inlandsea map. That is to say, we tried to have as balanced a game as you possibly could.
And it went rather well. I took a small lead at first because I could expand faster than him, but due to my bad scouting he sneaked a small stack of axemen past me and razed my first city. Not to worry, I destroyed the stack and rebuilt. We were always within 50 points or so of each other as we teched up. I went straight for Horse Archers, obviously, while he teched slowly toward Champions. There was a little bit of back and forth, but I never really managed to break into his lands while he never really got a stack to live very long on the way to my lands either.
By the time I felt ready to attack I had around 16 Horse Archers, three of my four War Chariots, and Magnadine. He'd just built Maros. The first town I see he has about 8 or so Champions and the hill giants plus Maros. Obviously I can't take the town. I kill a few units in safe combats and try to move on, but he comes out with his units (all of them Combat II) and really puts the hurt on my stack. I lose almost everything. Sure I managed to outmaneuver him and get him to leave Maros alone in the city for a moment with only one champion and a thane, and I did manage to snipe Maros, but at the cost of a huge stack of units.
My main problem is this: horse units basically have two things going for them: that it's not so easy to get the anti-horse promotion, and that they have withdrawal, more so as Hippus. Withdrawal is only really useful if your enemy is far from his homelands. It's great to wear down a stack of attacking units. The thing is, none of these things help me at all when I'm doing the attacking. I know the normal wisdom is probably "then just go and pillage all his improvements", but that doesn't help me for very long. Eventually he'll move out with one of his uberstacks and just steamroll me.
Any advice for me? How do you win with Hippus in a 1v1 vs another human playing Khazad?
Back to FFH after such a long absence... yeah, must have been almost a MONTH! Anyhoo,
Played a game again last night against my friend. Just mentioning this so you know we both know exactly how good we are at this game. We're pretty much as equal as you get. We played Hippus vs Khazad with no barbs, no ai, no unique resources, always war, on a tiny LDMirror_Inlandsea map. That is to say, we tried to have as balanced a game as you possibly could.
And it went rather well. I took a small lead at first because I could expand faster than him, but due to my bad scouting he sneaked a small stack of axemen past me and razed my first city. Not to worry, I destroyed the stack and rebuilt. We were always within 50 points or so of each other as we teched up. I went straight for Horse Archers, obviously, while he teched slowly toward Champions. There was a little bit of back and forth, but I never really managed to break into his lands while he never really got a stack to live very long on the way to my lands either.
By the time I felt ready to attack I had around 16 Horse Archers, three of my four War Chariots, and Magnadine. He'd just built Maros. The first town I see he has about 8 or so Champions and the hill giants plus Maros. Obviously I can't take the town. I kill a few units in safe combats and try to move on, but he comes out with his units (all of them Combat II) and really puts the hurt on my stack. I lose almost everything. Sure I managed to outmaneuver him and get him to leave Maros alone in the city for a moment with only one champion and a thane, and I did manage to snipe Maros, but at the cost of a huge stack of units.
My main problem is this: horse units basically have two things going for them: that it's not so easy to get the anti-horse promotion, and that they have withdrawal, more so as Hippus. Withdrawal is only really useful if your enemy is far from his homelands. It's great to wear down a stack of attacking units. The thing is, none of these things help me at all when I'm doing the attacking. I know the normal wisdom is probably "then just go and pillage all his improvements", but that doesn't help me for very long. Eventually he'll move out with one of his uberstacks and just steamroll me.
Any advice for me? How do you win with Hippus in a 1v1 vs another human playing Khazad?