Memory Allocation Failure on Load Game

Oddible

signal / noise > 1
Joined
Apr 7, 2002
Messages
907
Location
Vancouver, BC
This just started happening in a game of mine - after about 1560 I can no longer load saves of this game. I can play through this game from a prior save way past 1560 with no problems at all. However, if I save the game and try to load it after about 1560, it produces a Memory Allocation Failure at the very end of the load. I've tried loading from during a game as well as from the main menu. I've tried changing my graphics settings to low - no change. I tried changing my system memory settings with BCDEdit - no change. I've tried loading an older save, playing past 1560 and saving and I get the same problem

Can anyone else load this save?

EDIT - Happened to me with BAT 2.3 also
Different Game - AD-1160 CantOpen.CivBeyondSwordSave

EDIT - this is with BAT 2.0
1560_Redo_CantOpen.CivBeyondSwordSave

Is there any way to salvage this game? Why has this happened and how can I prevent it from happening again? This never happened with vanilla BTS so I'm worried that it is a BUG / BAT issue.

Thanks
 
I had the same problem. Not sure why, I merged BAT with the Better AI from Fuyu, not sure if it can be the problem :(
 
OK I just had the exact same thing happen in another game, this time with BAT 2.3. I've updated my original post. The game is here - I don't crash when playing only when trying to load a save - and not every save, prior saves work just fine.

BAT 2.3 Failed Save
Different Game - AD-1160 CantOpen.CivBeyondSwordSave
I was going to ask what BAT version this was...

Check your BAT.ini file and make sure that you see this:

Code:
[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 1

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1

Do you have any other things enabled in your game? Have you tried to merge in another mod, of changed something in the XML?

Please look in your My games\bts folder and find the logs folder. It would help if you could post your Python***.log files and your xml.log file in a zip file. We can look at them and see what is failing. :)
 
I have the same problem and this is my INI content:

[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 1

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 0

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = BAT Mod

; Description of Mod
Description = Generic Mod
 
OK that's weird. I started BTS normally, unloaded the mod (BAT), and played a new game for a while. Then I read your reply. I tried to load up the save that hasn't been working and it worked fine???

Er, uhm, problem solved for now???
 
I have the same problem and this is my INI content:

[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 1

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 0

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = BAT Mod

; Description of Mod
Description = Generic Mod
And you're using BAT 2.3?
 
Yes I use 2.3, but maybe causes some conflict, I merged it with Fuyu's Better Bug AI, I overwrite the files and use the merge zip that he put in his thread.

If you want I can upload a save file that crash
 
Yes I use 2.3, but maybe causes some conflict, I merged it with Fuyu's Better Bug AI, I overwrite the files and use the merge zip that he put in his thread.

If you want I can upload a save file that crash
There might be something conflicting. I thought that Fuyu had created a Better BAT AI merge, or was that just a plan that isn't finished yet? What are the error messages that you're getting?
 
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