As per the title, I recently had a game going as the Elohim where I built the Mercurian gate and the Mercurians didn't appear. I'm baffled as to what happened, and I've gone well past the autosave. There are two possibilities:
One is that Falamar cast raging seas around the same time that I built the gate. However, as much as I hate the Lanun world spell, I'm not sure it would kill every Mercurian unit.
The other possibility is that I had recently killed off the Infernal, and kept one of their cities. Could it be that possessing an infernal city negates the mercurian appearance? Still, I think I've heard of other players building the Mercurians with the infernals, so I'm not sure.
The other odd thing about this game is that after I built two conquered civ palaces, I was no longer able to build any other palaces - including the Elohim. My thought is that you must possess two of the conquered civ's cities in order to be eligible to move the palace, and that building a conquered civ's palace when you only have one of their cities results in no longer being eligible to rebuild the palace. Any thoughts, code wizards?
One is that Falamar cast raging seas around the same time that I built the gate. However, as much as I hate the Lanun world spell, I'm not sure it would kill every Mercurian unit.
The other possibility is that I had recently killed off the Infernal, and kept one of their cities. Could it be that possessing an infernal city negates the mercurian appearance? Still, I think I've heard of other players building the Mercurians with the infernals, so I'm not sure.
The other odd thing about this game is that after I built two conquered civ palaces, I was no longer able to build any other palaces - including the Elohim. My thought is that you must possess two of the conquered civ's cities in order to be eligible to move the palace, and that building a conquered civ's palace when you only have one of their cities results in no longer being eligible to rebuild the palace. Any thoughts, code wizards?