Dresden
Emperor
- Joined
- Jul 10, 2008
- Messages
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As Cybah has noted, this is a very quick and easy process. But just in case anyone needs some guidance, here is what you need to do to merge Better AI with BUG (version 3.5). These instructions assume BUG is already installed and Better AI has been downloaded and unzipped.
If you installed BUG 3.5 as a standalone Mod and want to install Better AI to the same place:
If you installed BUG 3.5 to CustomAssets and want to install Better AI in place of the standard DLL:
If you installed BUG 3.5 to CustomAssets and want to install Better AI as a standalone Mod:
If you installed BUG 3.5 as a standalone Mod and want to install Better AI to the same place:
Spoiler :
Note: <BUG Mod folder> refers to wherever BUG was installed.
- Copy the two Python files AIAutoPlay.py and ChangePlayer.py from Better AI to <BUG Mod folder>/Assets/Python/Contrib/. The remaining Better AI Python files are unnecessary with BUG and can be safely ignored.
- Copy CvGameCoreDLL.dll from Better AI to <BUG Mod folder>/Assets/.
- Copy all Better AI XML files to their proper locations in <BUG Mod folder>/Assets/XML/.
- Create a new text file called BetterAI.xml in <BUG Mod folder>/Assets/Config/. This text file should contain the following:
Code:<?xml version="1.0" encoding="ISO-8859-1" ?> <mod id="BetterAI" name="BetterAI" url="http://forums.civfanatics.com/forumdisplay.php?f=245"> <events module="AIAutoPlay" /> <events module="ChangePlayer" /> </mod>
- Backup the current <BUG Mod folder>/Assets/Config/init.xml file to someplace safe outside of <BUG Mod folder>/Assets/.
- Now open the <BUG Mod folder>/Assets/Config/init.xml file with a text editor such as notepad and add the following line at the end of the Mods Section:
Code:<load mod="BetterAI"/>
Code:<load mod="Unit Naming"/> <load mod="FavoriteCivicDetector"/> [COLOR="Blue"]<load mod="BetterAI"/>[/COLOR] <!-- Options Screens -->
- You're done. Better AI has now been merged with your BUG Mod.
If you installed BUG 3.5 to CustomAssets and want to install Better AI in place of the standard DLL:
Spoiler :
- Copy the two Python files AIAutoPlay.py and ChangePlayer.py from Better AI to CustomAssets/Python/Contrib/. The remaining Better AI Python files are unnecessary with BUG and can be safely ignored.
- Backup the current <BTS folder>/Assets/CvGameCoreDLL.dll file to someplace safe.
- Copy CvGameCoreDLL.dll from Better AI to <BTS folder>/Assets/.
- Copy all Better AI XML files to their proper locations in CustomAssets/XML/.
- Create a new text file called BetterAI.xml in CustomAssets/Config/. This text file should contain the following:
Code:<?xml version="1.0" encoding="ISO-8859-1" ?> <mod id="BetterAI" name="BetterAI" url="http://forums.civfanatics.com/forumdisplay.php?f=245"> <events module="AIAutoPlay" /> <events module="ChangePlayer" /> </mod>
- Backup the current CustomAssets/Config/init.xml file to someplace safe.
- Now open the CustomAssets/Config/init.xml file with a text editor such as notepad and add the following line at the end of the Mods Section:
Code:<load mod="BetterAI"/>
Code:<load mod="Unit Naming"/> <load mod="FavoriteCivicDetector"/> [COLOR="Blue"]<load mod="BetterAI"/>[/COLOR] <!-- Options Screens -->
- You're done. Better AI has now been merged with your BUG Mod.
If you installed BUG 3.5 to CustomAssets and want to install Better AI as a standalone Mod:
Spoiler :
Note: <Better AI Mod folder> refers to wherever Better AI is to be installed.
- Install the Better AI Mod as you normally would.
- Copy the two Python files AIAutoPlay.py and ChangePlayer.py from Better AI to CustomAssets/Python/Contrib/.
- Now move the entire Python folder from <Better AI Mod folder>/Assets/ to a backup location where it will not be accessed. A good choice is the root of Better AI Mod folder.
- Create a new text file called BetterAI.xml in CustomAssets/Config/. This text file should contain the following:
Code:<?xml version="1.0" encoding="ISO-8859-1" ?> <mod id="BetterAI" name="BetterAI" url="http://forums.civfanatics.com/forumdisplay.php?f=245"> <events module="AIAutoPlay" /> <events module="ChangePlayer" /> </mod>
- Backup the current CustomAssets/Config/init.xml file to someplace safe.
- Now open the CustomAssets/Config/init.xml file with a text editor such as notepad and add the following line at the end of the Mods Section:
Code:<load mod="BetterAI"/>
Code:<load mod="Unit Naming"/> <load mod="FavoriteCivicDetector"/> [COLOR="Blue"]<load mod="BetterAI"/>[/COLOR] <!-- Options Screens -->
- You're done. Better AI has now been merged with your BUG Mod.