merging mods

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When in doubt, reboot.
Joined
Jan 26, 2006
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Statesboro, GA
I'm sure all of the modders in this forum know the answer to this, but I haven't been able to find the answer anywhere-- and I've looked several times. How can I incorporate multiple mods together? for example, if I'm using Solver's unofficial patch, how can I add BUG and use them both? And add another and use all 3?
 
unofficial patch is just a dll. you can copy this into the bug assets folder. if you third mod is using source code (dll) and xml files, you have to merge the source code of the unofficial patch with the source of your third mod (with the source of original bts). then you have to create the new dll file.

adding mods with python files to bug mod is sometimes very easy and sometimes complicated.
 
Actually, the Unofficial Patch includes a couple XML and Python files too, but all the Python fixes are already incorporated into BUG so if you are merging them, you can simply ignore the Python files supplied by the Unofficial Patch and just use BUG's.
 
And when you need to merge mods containing Python changes into BUG, you can read the modders' documentation (see this thread for links).
 
Thanks for the replies. I don't really care to merge any mods myself (I took my developer hat of years ago), but I just wanted to know if it was possible, and if so how do I run both BUG and the unofficial patch at the same time?
 
copy the unofficial dll in your bug mod/assets folder. done.
 
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