The save.
Not wanting to lose the steam GRS gave us, I download and start the game immediatley after his post...and halfway through, I get totally sidetracked by my wife. So some of the things you have discussed aren't applicable. This is a very turbulant turnset.
Preflight: Coal plant in Moscow sold for 40g. I note a lone Galleon about to be smacked by the Otto's next turn, I reinforce it with another Galleon, hopefuly that will let us save the troops.
Orenburg should be moved, but I kind of like it where it is right now. If it moves it will conflict for a lot of spaces vs Madras. I will look at this as I play.
Elephant hunter moves to undefended Moscow to upgrade.
Oil: India has 4 sources total, China has 1, and the Iroquois have 1 as well. 6- that means we shoud take one of them. The only oil I want to bother with is in India, and we have forced peace with them for another 15 turns...and they have a source of rubber - bad news.
As there are no MPP out there, I decide to take down Aydin. I don't need it pushing on any of our cities. There is nothing of note there, so it will be razed.
I see the point of not researching Steel, as we can easily trade for it. I leave it off for now, as I should be able to steal or trade for it later.
IBT: 4 Sapihi land near Vlad. I can't stop the attack, but I am able to reinforce the city.
(1)1505: I raze both Aydin and Izmit. I try, but get no promotions or leaders.
I set Yakutsk to a setter. I know just where to put him.
IBT: We lose 2 cossacks at Vlad. Hangchow and Yekaterinburg riot. Hangchow because the Indians were quite mean to them, and Yekat due to WW...ugh. Instead of raising lux, I just give them clowns.
(2)1510: I attack the evil Sapihi at Vlad, and pop a leader! Now I am put at a crossroads. Does Peter the Great finish the Ironworks, or an army? I decide to finish the Ironworks, as we don't even have a barracks at this place yet. I lose one horse killing the rest of the Otto troops at Vlad, and promote another. Vlad Island is now completely safe until Marines.
I attack a small stack of Otto Rifles with a settler. And get Stalin!!! Since all of the other small wonders will be built in Moscow, I rush him over to Hangchow to form an army. 2 down, 1 to go!
I found Khabarovsk, it will have silks after an expansion. It shares 1 mountain with an Indian town, but most importantly, it gives us a better water route to Vlad. I rush a library there. Many Cossacks go to Hangchow to heal up.
IBT: Iron works complete. India starts moving elephants into our lands.
(3)1515: There are Indian Riflemen next to Hangchow, probably on their way home. Hoping to pick a fight, I tell them to leave. India Declares! As I am done picking on Otto, I offer him peace. I get 2 workers out of the deal. I also take on a ROP.
I attack Chengdu, as its an annoying little town...and Lenin comes to join us! Moscow switches to the Pentagon, after learning that both military wonders produce 1cpt. Now unconcerned with poping any leaders, I attack with the army and take the city down.
I make peace with the Iroquois. Abe won't talk to us yet. Lux up to 20%.
I lose a few cossacks trying to remove the Indian troops from our lands.
IBT: The americans appear off of our west coast.
(4)1520: Troop movements.
IBT: Americans land calvary on our land. Aztecs and India sign an embargo vs us. Pentagon completes. Start military academy. Pollution strikes buffalo.
(5)1525: I kick Abe's people off of our lands, and then make peace with him. I offer 150g to seal the deal. He is currently trading with India for oil. I get dyes, wines, spices, and gems from abe for furs and 24gpt.
We become the proud owners of the Sistene Chapel. I disband Khabarovsk to keep it, and note to not be so jumpy next time when settling.
(6)1530: 29gpt to Otto for silks. Sci to 40%. Lux to zero.
IBT: I think the Indians are going to attack via Hangchow next turn. Otto kills off the Chineese.
(7)1535: Raze Chittagong. The oil is unclaimed. Brynsk is founded to secure the oil and silks. Yekaterinburg is abandoned. Orenburg is abandoned in favor of Tver', to secure our rubber. An extreemly healthy force has made Hangchow our southern fortress. Next turn I will consider peace with India.
IBT: India makes a futile attempt at peace. I decline.
(8)1540: We Raze the last Indian oil town on the mainland and score 2 cannons. I look to peace with the Indians. Offering up Atomic theory, I can get Espinage, 36gpt, and 2294g. I decide to take it. I set up some blocks along the oil and silks, we will expand our new towns soon, but I want to be sure. Sci to 50%.
IBT: The aztec/inda embargo vs us ends...because the Americans destoyed the Aztecs.
(9)1545: I call up Gandhi about his incense. I offer silks, and he promises incense, 16gpt, and 17g! He is gonna sneak attack me, isn't he? I take it.
IBT: Palace expansion. Culture expansions, and the Indians leave our area.
(10)1550: Almost done barracading the south.
End: I ended all of the wars, took some good land, and secured the Pentagon. Very fun turns! Resarch was pretty low throughout this turnset, but the only tech out there is Facism. Check the flipcalc before playing your turnset, but I think I have enough troops in the threatened towns. The KGB is due next turn, but you can change it to the Military Academy if you wish. We need 2 more stock exchanges to qualify for Wall Street.
I could have been more efficient in my turns...but we are in good shape to win. America is our only real threat, as it is HUGE.
Pictures comming.