Mic3 - Wonder Expansion

Pregame: Get distracted by the wife for a few hours. Then, I open the game. We now have a trading route open with the Aztecs, and can score some wines. India and China, interestingly, has no access to saltpeter. We don't have the full map yet, but America and Germany are its only possible traders. Hmm, 126g to spy on India's capital, and 800 for the uni. We only have 920 in the bank. We can move sci to 70% and still get Astronomy in 2. I can either pre-build the Observatory, or let the university finish. The loggers outside of Moscow say they want me to wait a turn before I rush the University...I partial-rush it with a courthouse instead, if we have a chance at the observatory, every turn counts. I have no idea where this place is that you want to settle, as every spot is taken, unless you want to overlap our own cities...which I am not too thrilled with in this game. Not to mention that it will also get Gandhi a bit peeved at us. I will consider as I play. The aztecs get monotheism and cough up 50g + wines. I am going to get a survey of one of India's towns that is a bit cheaper. Antlaya is 27g, I pick them. Looks like they are in their GA. No idea when it started, so lets assume it has just begun.

And breathe.

IBT: We lose silks. And Incense. Gandhi doesn't want our horses anymore, but will renew if we add in 70g. Done. Start courthouse prebuild in Moscow. A little magic happens, and we get WLTK days all around. Novgorod starts on a courthouse for when that magic goes away.

(1)660: Sci down to 50%. Worker movements.

IBT: Finish Astronomy, move to banking. Buffalo starts a trebushet.

(2)670: Switch Moscow to Observatory. Check in on Gandhi, he doesn't have Astronomy yet, and offers 79gpt for it. I think I will keep it that way, for now. Sci to 100%, we can afford -11 per turn.

IBT: :sleep:

(3)680: Old boy decided to go for printing press. Interesting. Ok, count down 3 turns, then I should know if he is researching Astronomy or Democracy. Oh, Observatory in 18. As an american warmonger, I fail to resist. I start to focus on Sinop, my target for a new city. 2 measly spears, no barracks or walls, and building culture. Planned attack force: 2 knights, 1 Midevil infantry, a pike, a musket, and a settler.

IBT: :sleep:

(4)690: Not a whole lot.

IBT: Growth in Pete and Buffalo. Keeping Buffalo a Trebushet machine till it grows to 12.

(5)700: Some MM on Novgorod. The 3 turn countdown is up, so I talk to Gandhi about Astronomy. His intrest has noticably decreased, guess I know what he is studying now. I trade Astonomy and Comm with the Aztecs for PP + 32gpt and 109g. I trade PP to America for 18gpt and 163g. There are a few contacts I could sell, but only for 7 and 8g. We can probably get more if we are paitent.

IBT: Novgorod finishes its Courthouse, and I can starve it for a 3 turn musket factory, or a 4 turn factory with extra income. Note: I need to start mining that mountain for more shields. Buffalo ends WLTKD.

(6)710: Our previous gpt deal with India is over, so we aren't making as much cash anymore. Sci to 70% and banking in 1. I note that Abe and China have Astronomy now as well. He didn't have any cash left when I talked to him, I assume they were able to trade with each other.

IBT: We finish Banking. China and India begin the observatory.

(7)720: I spy on India. Good news and good news. His GA is over, and he will finish the Observatory in 16 turns, vice our 14. He is size 11, but won't grow for another 8 turns. OK, spy on China...due in 32 turns. I think we can research democracy, instead of economics, safely. To be sure, I spy on america's wonder city, Washington. 13spt. Why was I worried? I start Democracy. (sorry, forgot to grab the SS of Washington). 7 turns is the fastest we can do

IBT: We lose our gems.

(8)730: I get our gems back for Chivilry. Abe has a monopoly on metalurgy.

(9)740: Novgorod starts a settler.

IBT: Yaro starts a courthouse. Pete and Boston halt military production for banks. Ottomans start the observatory.

(10)750: Nothing of note. You will notice feverish mining on Novgorods forementioned mountain. I have a Trebushet on the way to Moscow, and one to Novgorod.

Postgame: We can score the observatory, or, if you can peddle Democracy out for enough cash, we will have a pre-build ready for Shakeys. Note the settler in Novgorod. He can be whatever you want...even a bank. If you do raze the Ottoman city of Sinop, be sure to found our new city one tile NW for maximum effect. Be careful spending cash, we are getting low.

The save.

And Breathe.
 
His GA is over, and he will finish the Observatory in 16 turns, vice our 14. He is size 11.

That's very good news. I'd appreciate if you could post the screen shot. While sometimes investigation is required, I don't want to waste money on cities we've known enough about. For example, I've had Washington investigated and we know it's not a threat.

Request to everybody:

Whenever in your turnlog you find AI starts a wonder, please use bold font in your turnlog to highlight it! When, where and which wonder.


And whenever you spend money on investigation, please post a screenshot. If you forget, go back and reload the autosave, do the investigation again just to have the screenshot.

Copernicus in 14 turns, that means we should finish FA in 20 turns with our 6-turn bank prebuild. Do not do research too fast.
 
I posted the screenshots...they are on the bottom of page 8 of this thread. I don't like to post pictures with my text, as many of us have to scroll back and forth to read the log. I will watch myself so I don't lose the surveys again.

12 turns till the observatory, so we will have possibly 8 turns of pre-build. We could stand to plant a forest in Moscow, There is a spot roaded but not mined ready for this. It will bring us up to 22 spt.

I think we should peddle democracy quickly for gpt, then we won't have a deficit. Getting metalurgy is important, but not if it will stifle our cash flow.
 
I posted the screenshots...they are on the bottom of page 8 of this thread. I don't like to post pictures with my text, as many of us have to scroll back and forth to read the log. I will watch myself so I don't lose the surveys again.

You just have to format the pics to 800x600 or at least 800 width or less.
 
I was up? sorry for that, I didn't notice.


I think I will need to lessen my SG's though, I'm getting a Mac so I can't play in other than Vanilla SG's...

I hope I can play this to the end, though.

I should have noticed I was up. :blush: :undecide: Sorry.
 
I've only just checked in and seen that I was up, I can't play tonight but will play when I get home from work tomorrow and have posted in about 20 hours, can you play before then ankka?
 
Dunno... I think I'll wait, for 2 reasons: the skip was ordered by microbe, and I'm tired.
 
grs said:
You just have to format the pics to 800x600 or at least 800 width or less.

If people can't find my pictures, I think I may need too.

I have been considering the expansion of our boarders. I am now torn between taking that iron island I have been pimping, or maybe attacking a few Otto towns on the continent - and maybe a Chineese town. I am even considering taking on India, as they have all the spots we really want...but that would be almost the same as asking for death, probably.

Oh, should we start a prebuild in Boston for Magellans/Smiths or even Newtons? Our capital will probably not get all of these, and would aid our expansion efforts.
 
Kiech said:
If people can't find my pictures, I think I may need too.

I have been considering the expansion of our boarders. I am now torn between taking that iron island I have been pimping, or maybe attacking a few Otto towns on the continent - and maybe a Chineese town. I am even considering taking on India, as they have all the spots we really want...but that would be almost the same as asking for death, probably.

Absolutely no war with India, and this is not a war game, I don't want to encourage wars. At least not before our UU.

I haven't looked at the save, but I don't think any towns taken from Ottoman or China could be worth the war.

I've mentioned two spots that we could settle. I'm more inclined to the jungles, as that could give us resources.

EDIT: just find that all civs on our continent have knight/cav UU. Interesting.

Also, I do realize one benefit of a war: get a leader so we can build Heoric Epic and Military Acadamy. They can also be used as prebuild. Cossack would be good for leader fishing due to its bliz ability,

Oh, should we start a prebuild in Boston for Magellans/Smiths or even Newtons? Our capital will probably not get all of these, and would aid our expansion efforts.

Smith's or Magellan's won't give us much benefit, but if we have nothing else to build, taking Smith's wouldn't hurt. How is our military? I see we are not building any military in the picture.

The next wonder I want in our capital is ToG (EDIT: after shakespear of course)
 
microbe said:
The next wonder I want in our capital is ToG.

I assume you mean Newtons.
We aren't currently building any military, but thats because we just got banking and I wanted to improve our cash flow. This can be changed.

Anyways, to clear up some notes, here is the military situation:

By city:
kbmicmil-01.jpg


By unit:
kbmicmil-02.jpg


The red dot is where you want us to go, I believe, but my only worry is that it will make India mad.
The red circle could be a nice alternative, but I am not sure I want to take on China yet.
kbmicmil-03.jpg


Edit: LOL, anything else we need before I close the savegame?
 
The red dot is where you want us to go, I believe, but my only worry is that it will make India mad.

Indeed. I should have looked at the save more closely. So I give up that spot.

The other spot I mentioned was west to St. Petersburg. It would bring in some nice coastal tiles for extra commerce, but it needs constant MM as it overlaps with two cities.

The red circle could be a nice alternative, but I am not sure I want to take on China yet.

Indeed looks like a not so bad location. My only worry is China could MA with India, and its UU. I'll have to look at the save to comment more, but my gut feeling is the time hasn't come yet, and I do really love to see us win this by peace.

By the way, I want all our pikes to be upgraded. Every city should also have a rax.
 
Yaroslavl is the only one without a barracks currently.

I understand we want a peaceful game, if possible.

I really think our best option here is to raze the city of Sinop, and settle one tile NW of it. The Ottomans don't have good relations with China or India, and are relatively weak:
kbmicmil-05.jpg


For maximum effect, we should raze Kafa as well. I realize this city will really only be a fishing village and an extra source of iron until Electricity - but with 7 workable shield barring squares, and a food bonus, it will turn into a productive city.

kbmicmil-04.jpg
 
The site WW of St Peter looks ok. Again, I just don't want India mad at us.
 
Ankka said:
Dunno... I think I'll wait, for 2 reasons: the skip was ordered by microbe, and I'm tired.

Ankka, if you don't feel comfortable with having time to play, I'd rather have you skipped instead of rushing to play. I also prefer people to closely follow the game and give input in addition to picking up the save when his time comes.

microbe - on deck
Kaiser_Berger
grs
Kiech
Ankka
TheNemesis666 - up
 
Ok, I am still against settling now, but it's better than attacking Ottos for a city that will give us 1 shield and maybe 2 or 3 with a court. It wont get us much commerce too.

If we settle I agree to microbe about settling w of St. Pete. The best spot would be the island tip with the forest on it se,se of the whale. We could need a fast lib there to get the whale. But it interferes heavily with our idea of not having much overlap. Remember - just some turns ago you even abandoned a city because of much less overlap.
 
Founding the city now would only do good to us. It comes for free anyway. It could actually be a good productive city if managed correctly.

We can always abandon this city later if we find better place, but we'll keep building wonders so we'll have more quota.

Also I want to remind that we'll need to merge a lot of workers (10+) to our capital once Shakespear is built, so keep that in mind and start building workers when we start the wonder.
 
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