preturn: India is getting bigger..
It's culture is 25890, that's 280cpt. Less than 10 turns ago?
We are 76cpt in our capital, that means 168 turns for culture win. Pretty much safe from space launch, so a faster tech pace to get ToE isn't too bad.
Germany has some money, so Steam Power to it for WM+11gpt+45g.
I switch Yekaterinburg to marketplace. We are building some cathedrals, but I don't think we'll ever catch up to half of India's culture anyway, so I switch to cannon. We have 6 cannons and I'd like to see at least 10.
We haven't traded Industrialization around. I'll keep holding them. But Electricity isn't worth too much for America (~73gpt) so he is likely researching it. Will trade in a couple of turns.
IBT Medicine to Aztecs for spices and wines.
(1)1355AD: America loses all its gpt, so no trade.

Fine, I'll just let yourself research it.
(2)1360AD: I just find we were using a stack of 11 workers working on a hill which requires 12 workers. This is the maximum wastage.
IBT India and China sign peace. It's good.
(3)1365AD: Industrialization is only worth 2000g to India. Industrialization cannot get us Communism from either India or ottomans, but would for America.
I sell Industrialization to India for 2255g.
Sell Industrialization+iron to America for Communism+dyes+18g+3gpt. For ages America hasn't connected its own iron. This iron is worth more than 1300g in the trade.
Industralization to Ottomans for 62gpt.
We haven't established embassy with everyone yet. Just for fun:
Germany: size-5, with 2 clowns, 2 spearmen, 1fpt, 3spt building longbowman. No resources (has horses but not connected) or improvements.
Aztecs: size-12, 5 lux, 1 scientist, 4 musketmen, 8spt building rifleman, seems in riot or anarchy. Has a lot of improvements (all), and Great Wall. it has one sources of saltpeter, iron and horses.
Iros: size-6, no lux, two clowns, 8spt building colloseum. Zero growth.
It seems Germany is at war with Iros, India and Ottomans.
IBT Aztecs and India sign MPP. Wow, soon there will be an America/Aztecs war.
(4)1370AD: Aztecs has more than 400g. Apparently India paid it for the MPP. So I sell Communism to it for 427g. No steam power, as it has 2 coals (one unconnected) and could trade to India.
IBT Aztecs declares on Germany and America. Sci Method -> Replaceable Parts.
(5)1375AD: Yek grows to size 10 and I rush market.
America has Electricity now, but it couldn't trade with anyone. We could sell to India for 93gpt but I see no reason to hurry. We are not short of money anyway.
MM Moscow to get ToE in 9 turns, so let RP complete in 9.
IBT America and Ottomans sign peace.
(6)1380AD:
(7)1385AD:
IBT Ottoman and India sign MPP. America and India sign peace.
(8)1390AD: Chop forests and replace with mines. Both India and America have Corporation.
IBT India destroys Germany.
(9)1395AD: I just noticed Yakutsk is building cathedral without a marketplace. Since we aren't going to build culture, I switch it to market losing 49 shields.
(10)1400AD: nothing much.
note:
1. We have enough military right now. 40 rifles (and soon upgrade to infantry) are enough to protect against, what, War Elephants?
Our military include 22 cossacks and 13 cannons.
2. Replaceable Parts and ToE in 4 turns. Remember to choose Atomic Theory after RP, and Electronics. We could then start on Hoover Dam.
Then research Sanitation. We need some hospitals.
3. I haven't traded for corporation. We couldn't get any money, so I think we should wait. Maybe trade Hospital for that?
4. We have not much to build. We have almost everything except some happiness improvements which we don't want to pay the maintenance for. So feel free to set on wealth.
5. Railroading is almost done. After that, I want to chop all forests in our territory and road all tiles. That would make it easier if we have any invasion. You can also merge some workers after that to save upkeep.
6. After RP please upgrade all our rifles. We have over 3000g in bank so you have enough money. Upgrading cannons take a lot more money, so I think we should hand-build artillery and gradually replace those cannons (disband one and build one).
7. I wrote all above and then I check the culture situation. Now we have 76cpt, soon will be 81cpt (in 15 turns). Culture win in about 147 turns. India is 380cpt, culture win in 187 turns. That's actually quite close.
I do not feel very comfortable with it. I am afraid we need a war to stop the India culture. How about after RP we upgrade all our riflemen and cannons, declare war, use artillery+cossaks and raze Indus, Dacca, and the 4 towns in the southwest? Although India has more forces than us, it doesn't have cavalry, and WE vs Infantry is just joke. Of course, we hope we have rubber. If not, it's still doable. We just need to quickly raze some cities and sue for peace, so no MA is needed.
I like the idea. We can found 3 more cities after Hoover. Plus we can get leader then we can build Heroic Epic and Military Acadamy soon, and probably Pentagon too. If we want war we better do this before India gets infantry, so it's the best time.
Are people comfortable with this idea?
If so, we can build more cossacks now.
Alternatively, we can wait and see. Maybe in the end we don't need a war.
By the way our ironworks island is safe before marines.