Ran88dom99
Chieftain
- Joined
- May 31, 2011
- Messages
- 40
Actually its the extremely clumsy way the queue interface works that usually made me turn it off. You have to add from one menu and move around and delete from another.
No. This is not a gameplay change, only interface.
Only if u have 3 cities. Cevo is still civ.
Civs 2-4 are closer in gameplay to C-evo than Civ 5. Cevo is made by a fan of Civ. Civ 5's resource hoginess nullifies the graphics advantage. There are fans of Asian MMORPGS. Really i stopped playing Cevo cause there are no mods.And Civ Evo is not Civ. Civilization is a 20 year old franchise with resources and advanced game mechanics and graphics and a failry loyal fanbase a good portion of which has been around for the full 20 years.
Civ Evo is a freeware game built by people who liked some things about Civ and decided to make their own game. While they are similar, they are two separate and different things.
This. Oh dear.Or are you talking about a queue that you would set and it would set the queue in multiple individual cities? If that's the case, then no thanks.
When I go to war or when I get DOWed, I need multiple different types of units and I need them all around the same time. So one city builds Infantry, another builds Artillery, a third builds Armor, etc. With one queue that set the queues in multiple cities, I'm building the same thing in ever city. So instead of being able to go to war after a dozen turns because I have the diversity, I have to wait for 30 turns before I have a massive army that is cumbersome to move and slows down my march thru enemy territory.
And yet again, what are you trying to say? Whether I have three cities or 30, they still have their own needs and advantages. Sure there will be multiple cities that produce gold and multiple cities that produce units but they will still have different needs at different times since they were built at different times.
This. Oh dear.
There are multiple mc queues. I addressed this. Yeah it sucks having too many units....
Well i don't want to micromanage. I want to skip it and say the difficulty of the game is increased. You are wrong anyway. Give specific examples.
You must not build many buildings. Do you only play medium maps and early conquest or something? Anyway the Cevo queue lets you set the next unit to build for any set of cities. Say you need more horsemen, set the all "cities producing military" queue to horsemen and let the orders happen automatically. Set three queues with different units and get the right mix of units for your military.