I listed some strategies below. Please share more!
1. When moving a unit to a location, don't use the suggested automated route because it may not give you the route that uncovers/explores or unfogs (fog of war) the most number of tiles.
2. Whenever a builder finishes an improvement, click "manage citizens" and click the citizen button of the city center to take advantage of the completed improvement. This may or may not change the tiles that are being worked on. Even if it doesn't change, that means those tiles being worked on are already the best ones. But if you don't do this step manually, the city may not be working on its best tiles!
3. Every time before getting a new tech or civic, place as many districts as you possibly can because the cost of districts increases with every tech and civic gotten. You can just place the districts, without using any production/hammers, to fix the cost and then change your city production to whatever you need.
I hope future patches will automate all these micromanagement chores! And also please add a way to check existing deals and notification logs with turn number indicated. Otherwise, I always find it a need to write down all the things that happen every turn!
1. When moving a unit to a location, don't use the suggested automated route because it may not give you the route that uncovers/explores or unfogs (fog of war) the most number of tiles.
2. Whenever a builder finishes an improvement, click "manage citizens" and click the citizen button of the city center to take advantage of the completed improvement. This may or may not change the tiles that are being worked on. Even if it doesn't change, that means those tiles being worked on are already the best ones. But if you don't do this step manually, the city may not be working on its best tiles!
3. Every time before getting a new tech or civic, place as many districts as you possibly can because the cost of districts increases with every tech and civic gotten. You can just place the districts, without using any production/hammers, to fix the cost and then change your city production to whatever you need.
I hope future patches will automate all these micromanagement chores! And also please add a way to check existing deals and notification logs with turn number indicated. Otherwise, I always find it a need to write down all the things that happen every turn!
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