Midgame Audit - Returning Civ Player

The advice definately helped. Very much appreciated. Though I had to fight my instinct against specialist farms all the way through. I kept wantin gto build courthouses/police stations. I was able to get decent shields/beakers out of some of the Indian cities.

It was mentioned earlier that the map configuration probably wasn't well suited for specialist cities anyways. But here's my question. On conquered lands, a 90% corrupt city could well grow to size 12 with a rushed aqueduct in between. Do we let it grow or cut our losses at size 8 and turn as many citizens to specialists as possible?

Forgot to add my score, I'll repost it when I load up the game later tonight.

As for my next adventure. Most likely another game on Monarch, perhaps going for a dominantion win this time.
 
As far as size 12 spec farms go, yeah let them grow, but slowly, otherwise the citizens get cranky. Depending on food output, you could possibly get 6 specialists when it peaks. Domination is fun at times, if you can play a Machiavellan war, using alliances to hinder your enemies and your "friends". Empire management is the key.
 
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