Tekamthi
Emperor
- Joined
- Aug 12, 2016
- Messages
- 1,758
To fill this thought out a little further, merging units would have to be restricted to units of same type. To my tastes, an 1-previous gen unit could be merged into an upgraded unit of same type, but with only 50% of hp summed in. Any merger would be a good moment to apply a temporary malus eg -10% CS for 10 turns.Well, yeah, every change also affects AI. If they produce so many units, it may be very benefitial to them to merge them, so they have a higher concentration of power.
How would we handle XP in this theorycraft? On a simple implementation we just add them together as well, but without giving a choice of any new promo if the resulting unit levels up. This might result in mis match between the unit level and number of promotions, to me this is no big deal but some might cry foul. In worst case you might nerf a unit if two were merged with same promos, rendering it higher level than its promo count suggests...