AndrewDJ
Warlord
So, I just finished my first full CIV game, Bismarck/Chieftain/Tiny/Diplomatic Victory. Mao was on one continent, and I shared the other with Cyrus. I founded Judaism, Confucianism, Christianity(same city as Judaism), and Islam; everything was peaceful until the 1850s/60s, when I decided to squash Cyrus like a bug, because I wanted to get a fifth-level unit so I could build West Point.
So, I decided to also try an experiment. I had Barracks and Vassalage in all my cities, enough for two free promotions. I made cannon using four different promotion packages:
1. Barrage I, Barrage II
2. Barrage I, Accuracy
3. City Raider I, Barrage I
4. Drill I, Drill II
Now, with the caveat that this needs to be repeated on higher difficulty levels and with opponents who have military parity (Cyrus didn't have gunpowder or pikemen), here's what I found:
Combo #4 had the best survival rate overall, followed by #3, with #1 & #2 being by far the most likely to suicide. The value of that first strike to a siege weapon's survivability is high.
What I found worked best was to bombard the city defenses, then hit the stack inside with a #4 or two initially, followed by a #3 or a #1. The #4s can survive the initial attack, and soften the defenders up enough that the #3 & #1 can pound them safely.
Like I said, I need to try this tactic when there's less of a disparity in forces between me and my opponent, but I think that following the Drill series of promotions should increase siege weapon survivability, although the Barrage series may result in more damage to more units.
So, I decided to also try an experiment. I had Barracks and Vassalage in all my cities, enough for two free promotions. I made cannon using four different promotion packages:
1. Barrage I, Barrage II
2. Barrage I, Accuracy
3. City Raider I, Barrage I
4. Drill I, Drill II
Now, with the caveat that this needs to be repeated on higher difficulty levels and with opponents who have military parity (Cyrus didn't have gunpowder or pikemen), here's what I found:
Combo #4 had the best survival rate overall, followed by #3, with #1 & #2 being by far the most likely to suicide. The value of that first strike to a siege weapon's survivability is high.
What I found worked best was to bombard the city defenses, then hit the stack inside with a #4 or two initially, followed by a #3 or a #1. The #4s can survive the initial attack, and soften the defenders up enough that the #3 & #1 can pound them safely.
Like I said, I need to try this tactic when there's less of a disparity in forces between me and my opponent, but I think that following the Drill series of promotions should increase siege weapon survivability, although the Barrage series may result in more damage to more units.