MM10: Gandhi’s Mad Science. (0%-Science)

Shadzy19 said:
Mark > Recovering from car accident.


???

I've got it.
 
Wow we are a monster. Good work. Will work on finishing Gandhi then on to Egypt or Arabia.

1055: Take Madras for the loss of 1 cat. Revolt to caste system. We really need this for the artists in newly captured cities.

1060: Move up un a hill next to Calcutta and find it is defended only by a spear and longbow. Will not have to wait for cats for this one.

1065: Delhi Revolts. Calcutta must go this turn. It does no losses. Exploration reveals Hatty is not that powerful. Thebes is defended by only 4 LBs and the other cities seem to have only 4-5 defenders. I think she is next on the list.

1070: Engineering in Guilds in 16. Take Bangalore for loss of 1 cat and now Gandhi comes to his senses and offers theology and drama for peace and we take it.

1075: Healing and repositioning troops. We are also –5gpt and some cities are in revolt still. Caste system and vassalege are expensive and we could revolt back when boarders are stable and we have enough troops.

1085: Pick up 340gp from Izzy for Drama.

1090-1100: Just moving troops and healing. We are almost ready to take on hatty. Our best troops are up north in Calcutta Bangalore and Delhi and need to be relieved to get into the city taking business. We have a worker and spear scouting out Hatty so you can see what you will be up against, it is not much. If we take her out and expand boarders with artists we should be getting very close to domination. I tried to stop all troops on goto but I might have missed a few. Have fun and good luck. I thought this would be difficult with 0% sci but I think it is really a good strat for domination.
 
so. . . . Who is up????
 
Oops im so sorry , a guy in a diffrend SG im in had a car accident and i messed up and posted a roster for the wrong game :blush: . Really sorry for causing confusion.
Il edit out the roster.
 
Mark > Just played
Sharog > Up now
Thyrwyn >
Katank >
Shadzy >
Jerichohill >
 
eeek, i played from the same save as mark due earlier rooster :S so shall i just skip this one or?
 
If you've got the time, I would say go ahead and play from Mark's save. If not, I can take it.
 
got some virus yesterday and got my pc formatted, did manage to salvage the save though, but logs are lost.

anywayz we are ready to start the war against egypt, most of our troops are in place, how ever there are 2 chariots roaming inside our border.
 
I've got it.
 
will post in a few hours.
 
Here is the save.

Everything looks good. . . want to get a few more troops positioned before I declare.


Turn 260 (1150 AD)
Built an Academy in Paris with the Gr. Scientist we had there.

Turn 261 (1155 AD)
Timbuktu has our Heroic Epic. Missed that.

Turn 262 (1160 AD)
In position now, Declare war on Egypt.

Turn 263 (1165 AD)
Captured Byblos (Hatshepsut)
mm10_byblos.JPG


Turn 264 (1170 AD)

Turn 265 (1175 AD)
Captured Parthian (Hatshepsut)
mm10_parthian.JPG


Turn 266 (1180 AD)
Captured Heliopolis (Hatshepsut)
mm10_helio.JPG


Turn 267 (1185 AD)

Turn 268 (1190 AD)

Turn 269 (1195 AD)
Learn Banking > Start Gunpowder

Turn 270 (1200 AD)
The defenses in Memphis are toast and we have a large, but wounded stack at its walls. We are at the gatres of Giza, in the south, as well.

We are getting very close to domination. The next player may want to switch civics to Caste System and Mercantilism (a 2 turn anarchy). Note that this would put our income into the negatives. I have started building markets, grocers and missionaries everywhere. We should get as many religions into Paris as possible and build Monestaries - not that the game is really going to last that long. . .
 
Mark >
Sharog >
Thyrwyn > Just played
Katank > Up now
Shadzy >
Jerichohill >
 
Please skip me until April 4th (Tuesday). I am off to Chicago on businesss (NEXPO). Good luck!
 
No word from Katank so

Shadzy is UP
 
Turn 0 : Micromanage a lot of city's to get more production or more scientists. Revolt to Mercantilism.

Turn 1 1205AD:
Parthain comes out revolt and starts on a theatre and gets whipped right away , welcome to the French empire :devil:
Capture Memphis , lost 1 suicide catapult , killed 2 LB , 1 war chariot , 1 pikeman and 2 catapults.
MM all city's again because of mercantilism.
IBT: Kill a catapult and a pikeman that attacked Memphis.

Turn 2 1210AD:
Susa : conf mis > conf mis
Persepolis : conf mis > knight
Madras : granery > forge
Bangalore : LB > forge
Parthian : Theatre > forge
Tarsus : Jewish mis > knight
Capture Giza , killed 2 LB + 1axe

Turn 3 1215AD:
Lyons : galley > forge
Tours : theatre > granery
Whip market in Djenne.
Whip library in Rheims.
Whip forge in Madras.

Turn 4 1220AD:
Djenne : market > conf mis
Rheims : library > barrack
Madras : forge > barrack
Saladins Golden age has ended.
Capture Elephantine , lost a mace and a xbow, killed 3LB and a pike.
IBT : Lose a worker to a egyptian WE

Turn 5 1225AD:
Susa : conf mis > conf mis
Zapotec : Barrack > knight
Heliopolis : starts on theatre and whips it right away.
Scientist born in Paris , i make him a SS in Paris.

Turn 6 1230AD:
Kumbi Saleh : hindu mis > hindu mis
Heliopolis : theatre > forge
Capture Thebes , lost 1 mace , killed 3 LB , 1 HA , 1 pike and 1 catapult.

Turn 7 1235AD:
Paris : grocer > knight
Orleans : grocer > knight
Tarsus : knight > knight
Arbela : jew mon > conf mon
Susa : conf mis > conf mis
Persepolis : knight > knight
Djenne : conf mon > conf mis
Timbuktu : Library > theatre
Rheims : barrack > knight

Turn 8 1240AD:
Tours : granery > forge
Byblos : forge > granery
Whip market in Susa

Turn 9 1245AD:
Gunpowder > chemistry
Pasargadea : market > musketeer
Susa : market > musketeer
Djenne : hindu mon > hindu mis
Bangalore : forge > granery
Elephantine starts on granery
Capture Pi-Ramesses , lost 1 mace , killed 3LB + 1 spear
We now have 64.5% land :goodjob:

Attached the save , domination happens the next turn.
We got domination in 1250AD with a game score of 3983 and a total score of 97302 :beer: :dance: :beer:

Congrats team , it was a pleasure playing this game.[party] [party]
 
Wow that was fast. I don't think I've finished a game that quick before. I thought the 0 science would be a limitation but it seems like a strategy for fast expansion and conquest, at least on Monarch.
 
I said it wouldn't last long. . . . . . :)

That was a great game, guys - a real pleasure working with you all!
 
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