mm14: Honorable Peaceniks Emp.

Mark
uberfish-up
Mutineer-on deck
Blid
 
Shouldn't academy have been built in Thebes?

Anyway we got Astronomy. I traded Astronomy to Catherine for Gunpowder + loose change, then pulled a diplomatic coup with it:

Astronomy to Cyrus for 510 gold + world map
This made Cyrus happy (+4) with us for good trade relations
I then asked Cyrus nicely to convert to Confucianism, and he does!
Relations with Cyrus are now at +9 and only Asoka is still Buddhist so it's not important anymore. I don't think Cyrus will backstab us.

Built cottages and health improvements in Thebes Memphis Heliopolis.

I then researched Scientific Method since Diplo victory now looks feasible, everything else has no trade value, and it's difficult to justify why we researched astronomy otherwise :) It finished at the end of my turnset one turn earlier than expected, unfortunately breaking a couple of monastery builds. Catherine will offer us either Replaceable Parts or Chemistry + 120 gold for it, next player can choose which.

Sold our extra cow to Caesar for 4gpt, and some clams to Asoka for 6gpt.
We should sell stone to Catherine too after we built oxford, and if we give Caesar economics that should get him to Friendly.

We are up to #2 in both GNP, population and score and AI research will be slowing down as their GP production enters diminishing returns. Set research tentatively to physics as I can see diplo being a feasible win condition now too. Again next player can change that. (I think we would have to build spies and disconnect Cyrus' resources to disrupt his trading deals though, to win this way.)

We should really discuss about our next moves, our position actually looks pretty decent now with Cyrus invasion threat removed.
 
uberfish said:
Shouldn't academy have been built in Thebes?
.


OOPs :smoke: :smoke: :smoke: I was sure Thebes already had one. Big mistake. sorry.
 
Analysis of the position.

We have gradually been improving our standing and demographics and are now ranked 2nd and we still have a lot of undeveloped potential in our cottages. AI's nice wonders like great library, parthenon and so on are also obsolete now. For the first time in a while, we are actually able to start research on a tech that no AI has discovered yet. Hopefully Physics would have decent trade value even if someone got it first though, and we can probably be at Friendly with Cyrus and Caesar for trading purposes.

Going up to mass media would probably make cultural win date later. But I think it is a pretty good choice in this game since we will be able to trade some of those techs off for military in future in case someone (probably Catherine if anyone) tries anything funny, and we have an actual good shot at diplo win now too.

For medium term defence I think our military should be a bunch of Globe Theatre drafted riflemen produced at the 2nd fishing village that isn't the national epic one and we should put heroic epic somewhere for normally trained troops (Memphis? It gives pretty good culture too.) The main medium term threat is possible cossacks so training anything lower than riflemen probably isn't worth bothering with at this point in time.
 
Got it. Befor I start my turns:
My analisys. We did improve our position, but we still in trouble.
I do not believe we can pull off diplomatic. If we build UN our opponent will be Cyrys. Asoka would not voite of as, as he is founder of buddism and I do not think he will change to free religion.
That leaves Space or cultural.
Space, after AI get Biology it's inefficency in city planing will dissapear and it will overtake as in tech. Bottom line, I do not think we can pull off space in our variant.
That leaves as back to cultural. Second option is to settle a new world. But I do not think it is a good idea.
 
I think cultural is still a good idea but do we have any idea how long it will take compared to a likely AI launch date?
 
Looking in the XML, Asoka's favourite civic is universal suffrage and Mansa's free market so I thought we might be able to swing their votes based on that.
 
Culture is really hard to estimate; I guess we could win on the right side of 1950. AI space? also hard to estimate. Worth noting is that we would be able to slow AI research down by forcing Cyrus out of representation if we chose to build UN, and we could further stick Cyrus with serious health/happy problems by sabotaging resource deals with spies on his end. (I guess it would be debatable whether spying is Honourable though.)

I think we are agreed on going for culture over space, so the question is where to stop tech. I think we want bio + demo + rifling at a minimum some of which can be traded for.

We can climb up the physics tree to mass media, or stop at electricity, or ignore it totally.

and maybe medicine/environmentalism is worth it too. Not sure about that.
 
Turn 0 Traded sci method for replaceble parts.
Research set to rifling (was a good decision as masta got physic well befor we were able to research it.

Othewize, did a lot of whipping in our fishing willagess.
Connected our thurd gem, which we can trade now, leve that to next person.

Traded sci to cyrys for chemistry.
I would suggest next person start to build defence, as I think we now finishing last buildings we need. Our religion magnets did not get any religion.
We need to spread the rest of religions to some of our land cities, as they do not have full collection yet.
whiped National, may be we should conside revolt to pacifism for GA generation when most of building will be finished.
Research set to biology.
 
I agree with Uberfish on mass media. Broadcast towers are a nice boost to culture. And UN would open path for diplo option. If asoka holds to Buddhism, we can just force free religion as a universal civic with a UN resolution.
The techs can be traded for constitution and democracy. We need to finish the game in emancipation for the happiness and the speeding of towns

Heroic epic in Memphis seems fine. Shouldn't it switch some of those mines to windmills ?

I'll see what I can get for gems. Probably some coins
 
Ah free extra gems at Heliopolis, bonus.

I think we still have a lot to build:

Thebes: Oxford + 2 more cathedrals
Memphis: Heroic Epic + Hermitage
Heliopolis: Forbidden Palace (for culture mainly)
2 Hindu missionaries, temples in Alexandria and Elephantine
2 Tao missionaries, temples in Alexandria and Pi-Ramesses

I think draft is the best way to get our defenders. I noticed Memphis Helio are hitting their health caps anyway, there are two ways to solve that, we can either research medicine or go for communism and use spies to disrupt AI health resource trading then trade them Hit XXX resources for their health ones.
 
I sold the gems for Mansa for 6 gold. Cathy had 8 but Asoka is annoyed with her, so I'd rather take the 6 and keep him happy
I ordered a harbor to deal with health in Pi-Ramsess

I see Al-Amarna is building a forge :crazyeye: I keep the building as I don't want to wreck someone's plan

Mansa adopts emancipation in 1570 AD

I also built a bunch of missionaries and had only one failure with a taoist missionary. Do we aim to have three cathedrals per city or 2 will be enough ? Some islands didn't have a single religion

Built the heroic epic in Memphis. Ordered a hindu missionary next but 0 hammers invested so you can switch to rifles instead
Start the forbidden palace in heliopolis.

After discovery of Biology, I set the slider to 0. In the last turn I had enough money to trade for physics and start researching electricity. I didn't take the trade so you can decide whom to get it from : It's either Cathy or Mansa. I would choose Cathy as Mansa sure would have something better to offer soon. OTOH, mansa is such a techwhore he would probably trade with Cathy the same turn. We can open path to constituion and try to trade bio the same turn to both AIs. Nationalism can be researched in 3 turns.

National epic is not used yet as city hires no specialists
 
I think 3 cathedral in Thebes + Broadway if we can get it, 2 cathedrals + hermitage in Memphis, 2 cathedral in Heliopolis will be ok, and we can use GAs to finish off.

I must say the diplomatic and tech trading side of this game is getting very interesting.
 
Sorry got it. I got a bit busy lately.
 
OK I had some notes but lost them. I picked up physics and constitution and we are in representation. In addition, to being good for research it should give + modifiers with Caesar and Cy. Getting Caeser to friendly will provide another tech trading partner. Building culture buildings and also hired some artists. We had none hired for some reason. In the HE city we got an engineer for some reason although I only had 2 scientists and 2 artists hired. Unfortunately due to my weed move we need an academy in Thebes as I think we will run Buracracy throughout. After some whipping in the fishing villages we should probably go to Caste system and philosophy. We need to get the culture moving as we are quite far away yet,
 
Revolt into Nationalism for 5 turns, and draft riflemen, and train some. I then fired all our old axes and spears.

We got Electricity and it's a monopoly. I send our great engineer to rush Broadway in Thebes, then trade with Cath/Caesar/MM for Military Tradition, Corporation, Steel, Democracy and about 2000 gold. We are now up to friendly with Caesar and MM.

Sold hit musicals to Catherine for 5gpt and will send some confucian missionaries her way, if we convert her we should get her diplo vote.

Set helio to run 1 artist and 1 engineer, it's most likely to get an engineer which we would use to build UN. Once that GP is out convert it to artists please and run artists only. Fired all scientists, as we should stop research after mass media anyway and don't need them.

We are spiritual so I'm going to take advantage - Revolted again to USuf (For extra hammers, not wasting money on rush buying, we are done with research soon anyway), FreeSpeech, Emancipation (to grow cottages) and Pacifism.

Caesar converts to free religion (back down to pleased.) I give him military tradition for 50 gold to get +4 trading relations again so he won't cancel the pact. Cath and Cyrus will probably give defensive pact if we want too btw.

If we can convert Cath and get Cath MM Caesar votes we should have enough to win by diplo, but if we can't manage that we will get our Cultural sometime in the first half of the 20th century. We should turn research off after mass media, go to caste system when most cottages are done and make sure our GP production line is set up for artists only.

Note: Thebes is at 1 food surplus and set to avoid growth, so when it's not building anything we can switch the 2 mines to artist and be food stable.
 
Did not do anything, allmost.
Radio finished and Catherina come and ask it.
I give it to her.

Radio-mass media
Traded Uranium for Iron to Cyrys to speed up Tower.
GA was born, spend it for most of Elfe tower, as free broadcast tower is what we need.

Mass media finished,
Start to build UN.
Set research to 0

I would suggest gold rush elf tower, then UN and then go all culture, why trying to win diplomatically.
 
Ok see it,
game sleeps 4 days and then I am up in ... 7 hours :), just when I thought I had a night off
 
Ohh forgot to say.
I forgot to revolt to orgonised religion for rushing/building this last building we need.
Please do.
 
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