Serp
King
- Joined
- Apr 1, 2015
- Messages
- 661
Everytime I play with friends MP in teams, the AI is hostile right from the start and denounces/start war.
It is because of the very big negative amount of reputation we gain, because we are "advanced with points".
But this also happens when playing on diety with 4 humans vs 4 AI. The single AI player has much more points than a single human player.
Our assumption is, that the AI is comparing his single player points with our total team points.
This would mean every game that includes teams, will always result in early war.
Questions:
1) Is there any code where I could change this behaviour, so they are comparing team points with team points instead?
2) If not, can I completely disable this factor for the reputation?
It is because of the very big negative amount of reputation we gain, because we are "advanced with points".
But this also happens when playing on diety with 4 humans vs 4 AI. The single AI player has much more points than a single human player.
Our assumption is, that the AI is comparing his single player points with our total team points.
This would mean every game that includes teams, will always result in early war.
Questions:
1) Is there any code where I could change this behaviour, so they are comparing team points with team points instead?
2) If not, can I completely disable this factor for the reputation?