kevjm said:
Could be useful for wrathe unleashed, plus his 100% withdraw chance is good too
50% basic withdraw. But if he can get Flanking up to III that would indeed make it 100%. I haven't used him yet myself, so I wouldn't know. But yeah, like Kael says, he's definitely a powerhouse, so I'm not razzing him as a hero, just saying his ability is fairly useless. *s*
And the model is impressive-looking to boot.
And then Govannon.. Mmm.. The sheer thought of him rekindled my love affair with the Amurites. Haven't tried him yet, but.. *g* How exactly does he work anyway? First of all, can he literally "Teach living non-animal units in the stack how to cast [X]", as in -any- living non-animal unit? Or is it just other spellcasters? And secondly (given that I haven't yet tried him out, and the civilopedia doesn't shine any light on the subject) what spell spheres does he have access to? All of them..? *drools at the thought*
And then we have the disappearance of the Colisseum. What's the thought behind that, out of idle curiosity? Going to be some other building implemented later, or did you simply decide to leave Melee units without an experience-boosting building?
I'm terribly blabbery tonight, but bear with me. *grins* I figured I'd unload all the questions I had on my mind before I forget them. How exactly does the Inquisitional Hall work? Given that it says it gives 4xp to Inquisitors created in it's city.. But you can't really create Inquisitors, now can you? Does it actually give an experience boost to newly upgraded Inquisitors?
And last but definitely not least, is the Order a bit lacking, or is that just me? Or have I possibly missed something? I really like the thought/theme of the religion, but it seems to have less significant bonuses than most of the other religions. Its Temples are slightly less powerful than most of the other ones, and if there's anything significant to make up for that I must have missed it. They get free Crusaders and Acolytes occasionally, I know that, but it's a fairly small bonus. The religion-specific units and heroes haven't struck me as anything extraordinary compared to the others, so.. Feels like there's something missing. Especially considering how hard/time-consuming it is to get it compared to all except Veil.
Anyways. Enough for tonight.
Cheers!