Thinker19930602
Ideas Guy (a.k.a.Thinker)
- Joined
- Aug 2, 2007
- Messages
- 216
I have a few ideas for mods that would use and expand upon BtS's espionage features. I have no modding skill or expirience, so i have decided to post my ideas so that other people could comment on them and modders could pick up on them. Here are those Ideas and a short explanation for each:
-A Cold War Intelligence mod in which you would play as the intelligence organs of the major nations of the Cold War. The CIA for the USA would be playable, along with the KGB for the USSR, the SIS for the UK, the DGSE for France, and the various East Bloc intelligence services. You would not play as a nation, rather, they would be computer controlled. You would be based in your respective nation's capital and you would send you Intelligence officers to do various duties. You would establish spying rings, control agents, and manipulate global politics in the favor of your nation. You would not try to achive any of the standard victoy conditions, but instead you would try to achieve a "global influence" victory by trying to turn global opinion to your way of thinking.
-A Modern-Day Intelligence mod similar to the Cold War mod listed above. Besides the timeline, the other major difference is that you would have to take on the role of counter-intelligence organization and fight off the agents of other nations and those of organizations that are not directly tied to any government. Events would not be so
-A secret organization mod that would play with similar mechanics to the Modern mod non-government organizations. They would play for global in fluence and money. This would be a highly adaptable mod that could be themed to several things. James Bond or Metal Gear mods, anyone?
Please reply and vote on which mod do you think would be better.
-A Cold War Intelligence mod in which you would play as the intelligence organs of the major nations of the Cold War. The CIA for the USA would be playable, along with the KGB for the USSR, the SIS for the UK, the DGSE for France, and the various East Bloc intelligence services. You would not play as a nation, rather, they would be computer controlled. You would be based in your respective nation's capital and you would send you Intelligence officers to do various duties. You would establish spying rings, control agents, and manipulate global politics in the favor of your nation. You would not try to achive any of the standard victoy conditions, but instead you would try to achieve a "global influence" victory by trying to turn global opinion to your way of thinking.
-A Modern-Day Intelligence mod similar to the Cold War mod listed above. Besides the timeline, the other major difference is that you would have to take on the role of counter-intelligence organization and fight off the agents of other nations and those of organizations that are not directly tied to any government. Events would not be so
-A secret organization mod that would play with similar mechanics to the Modern mod non-government organizations. They would play for global in fluence and money. This would be a highly adaptable mod that could be themed to several things. James Bond or Metal Gear mods, anyone?
Please reply and vote on which mod do you think would be better.