We have been testing multiplayer with 1.8 beta5 a bit. It is working nicely![]()
Excellent!
I noticed that when you look at the mouseover text of the build Adept button when you don't have a Mage Build it says "Requisites: NONE".
OK. Turns out this was an easy fix. Just a missing reference to the text. Fix will be in the next version. Thanks for the report!
items should be giftable.
That is a possibility. I'll consider it.
I agree items sitting in barbarian space tagged for another Civ shouldn't be a declaration of war to pick them up (let alone picked up at all).
Picking up someone else's property without their permission is known as stealing. I admit that it is kind of weird from a real world logic perspective that you can't pick up an item that's lying around, but I think it works from a gameplay perspective so I dont have any plans to change that.
Plus, I think it would be fun to have more items available such as the other mods have, like boots of speed for example
Adding new items is easy. Just make new entries in unitinfos.xml. The trick is getting them into the game, which would require some editing of python to add them to the possible lair results. Again, not something I plan on doing, but pretty easy for someone to mod, even if they dont have any experience.