Mod the plague

Not a difference between rich and poor, but a rich provence often didn't get the Plague because the people were beter feed and stronger, so more resistent against illnesses, and also the Plague.
 
There's no correlation at all - relatively speaking, Poland was probably the most spared of all in Europe, and it was a poor country. Some parts of Aragon, Milan, Belgium and the Netherlands weren't badly affected, but there's no relationship to money there.

There are lots of theories as to why these places were spared while all around them became charnel houses but none can be proved. It's likely a variety of reasons depending on each country.

In Poland's case the poor infrastructure in the countryside and relatively low populations in rural areas may have made transmission less likely.

Factors such as innate immunity, hygiene levels, systems of storage, temperature and climate, population density etc etc etc all could potentially have a part to play in determining its transmission successes.

Poverty may have contributed to its spread, but affluence was no protection against it.
 
Well, I'd wager that the more trade routes a city/civ has the easier chance they get the plague, and as for being rich, well, you can look at that as being able to build aquaducts and other things that improve health and mitigate the plagues effects. :)
 
Well, there is nothing like pleague killing 9 units in 5 turns. Plus every worker in my empire. Don't you think it is a tad strong?

During a golden age (as babylon) the pleague killed 7 warriors and 2 workers in 5 turns..EVERY unit I had!
 
Yes plague wiped out poplulations. But there was never a plague that wiped out EVERYONE!!!! My last plague wiped out every unit I had in 7 turns (some golden age). It cost me the babylonian UHV as i could not get largest city.
 
No. in 7 turns all units were wiped out. Yes i did have population, but noone to defend Babil. Greesk swooped in an destroyed my civ.
 
Toaster, you're right, let's also include things like the biblical flood of 3k bc, we'll destroy all tiles on the nile, and cut all population by half for cities on the nile, and kill every unit within 1 plot of the nile. :mischief:

Also we might as well include the 1769 Indian famine, 10 million dead there. So we'll also include random weather disasters, these should probably kill as much as plague. Or to save time, every time your cities can use slavery, slavery automatically kicks in to kill those people, every turn all your units lose 1 pt of health if they move. :mischief:

Anyway, Ryhe is working on the plague and hopefully the fix is in soon. :goodjob:
 
By the way, there is a gene mutation in humans which provides protection from smallpox, plague, and HIV. Today, it's more common in northern europe and people of european descent. It may be part of the reason why some places were largely untouched, although I expect lack of trade, or sanitation, or actually keeping cats as pets, likely had a greater effect.

Here's a quote about it from wikipedia:
CCR5-Δ32 (or CCR5-D32) is a genetic defect affecting the human immune system that has both harmful and beneficial effects. It is a deletion mutation of a gene specifically impacting the function of T cells. CCR5-D32 is widely dispersed throughout Northern Europe and in those of European descent. It has been hypothesized that this allele was favored by natural selection during the Black Death, or during smallpox outbreaks, which is, however, unlikely, given that the frequency of CCR5-Δ32 in Bronze Age samples is similar to that seen today.[1] The allele has a negative effect upon T cell function, but appears to protect against smallpox, plague and HIV. Individuals with the Δ32 allele of CCR5 are healthy, suggesting that CCR5 is largely dispensable. However, CCR5 plays a role in mediating resistance to West Nile Virus infection in humans, as CCR5Δ32 individuals are enriched in cohorts of West Nile Virus symptomatic patients, indicating that all of the functions of CCR5 may not be compensated by other receptors.

While CCR5 has multiple variants in its coding region, the deletion of a 32-bp segment results in a nonfunctional receptor, thus preventing HIV R5 entry; two copies of this allele provide strong protection against HIV infection, although the protection is not absolute. [2] This allele is found in up to 20% of Europeans but is rare in Africans and Asians. Multiple studies of HIV-infected persons have shown that presence of one copy of this allele delays progression to the condition of AIDS by about 2 years. It is possible that a person with the CCR5-Δ32 receptor allele will not be infected with HIV R5 strains.
 
Maybe a city could have immunity after getting plague x times? I realise this may be a little strange because the plagues are meant to represent many types of diseases, but I can't think of a better way to include that evidence.
 
Hmm, well, how about a building that will add +1 health each time a plague hits (max. of +5), if the plague building is there as well?
 
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