MythrianXeras
Chieftain
- Joined
- Jun 5, 2020
- Messages
- 5
Hi all, I've been trying for quite some time to get rid of inflation so I can play some extremely long custom games, but it seems none of the changes I'm making in the GameSpeedInfo xml files seem to be working for this purpose. Changing the value of <iInflationPercent>insert_value</iInflationPercent> to 0 or 9999 seemed to have no effect, as I still saw 6% inflation by 70 BC in both games, and I can't seem to figure out for the life of me what this value even does. Does anyone have any suggestions on what value to change this to, or if I'm even working on the right asset at all? The inflation mechanic in this game seems to make playthroughs past 2050 just unbearable so I would be very glad to get rid of it.