Freeze is still happening, not consistently on the same turn, sometime if I load the turn again I can get the game to proceed, seems to crash when taking a city (though, like I said I can load the game, and even if the same city is taken by the same unit, the game progresses as normal).
Any suggestions?
As an update 2025-08-28, I don't have "preserve random seed" on, so there never has been a game ending crash -- tested multiple factions combined turns ~300 one of which was to turn 100 before I just stopped. Crash happens when the AI takes a city, if I load, the AI can take the same city with the same units without issue -- investigating the city and the units which take the city, I can't see anything obvious.
Possible to have something like this just happen every now and then and the scenario continue to go? I'm 99% complete would like to release, but don't wan someone to be near the end and then have a game ending crash -- will continue to test.