SilentStorm73
Chieftain
- Joined
- Feb 13, 2006
- Messages
- 46
Hope this is the correct place to ask a few modding questions...Noob Modder here...
I am attempting to create an ancient era mod that depicts the transition from the Paleolithic to the Neolithic or in other words from hunting and gathering to farming...
1) Is it possible to earn Science without establishing a city?
2) Is it possible to make every civ and city state begin with a clan unit (rather than a settler) that can build an encampment (not a city) and use (and control) the mechanics used by a barb camp? (I would want them to pump out Hunter/Gatherer units instead of military units)
I am attempting to create an ancient era mod that depicts the transition from the Paleolithic to the Neolithic or in other words from hunting and gathering to farming...
1) Is it possible to earn Science without establishing a city?
2) Is it possible to make every civ and city state begin with a clan unit (rather than a settler) that can build an encampment (not a city) and use (and control) the mechanics used by a barb camp? (I would want them to pump out Hunter/Gatherer units instead of military units)