I'm creating a new civilisation for Civ5 and would like to improve yields for this civ on specific tiles. Does anyone here know a way to do that?
If it helps, the specific changes are to increase yield on desert and tundra to both be 1
1
, and to add an additional 2
for each city.
But this has to only affect one civ, so as far as I know, that has to be done via the (rather lacking) trait options or Lua (which I have not yet touched).
If it helps, the specific changes are to increase yield on desert and tundra to both be 1



But this has to only affect one civ, so as far as I know, that has to be done via the (rather lacking) trait options or Lua (which I have not yet touched).