Sarevok
Civ3 Scenario Creator
very true, I almost always shun stealth bombers, (actually, i shun ALL air forces when I got 200 ICBM's, hehe )
Originally posted by peace_frog
I think these strategies are aimed more at graphics and fun than efficiency. This is a game, so fun is the object, but they wont work beyond warlord. Once you get to higher levels you don't have the luxury of drastically outnumbering your opponent or having huge tech leads. You have to win wars against armies twice your size and equally or more advanced. Sadly it is all a matter of statistics. There are numerous threads in here that explain them far better than I could. I recomend going to the war academy.
A few pointers.
1. Paratroopers are a joke. They cost 100 shields and have an A/D/M of 6/8/1. In the same period, Mech Infantry costs 110 shields and has an A/D/M of 12/18/2. Modern Armor costs 120 shields and as an A/D/M of 24/16/3. It doesn't take calculus to see all you should build in the modern error is MA. (granted Mech Infantry are marginally cheaper and better at defense but the MA's huge advantage in movement and offense makes it the only time in civ that one unit is all you need)
Originally posted by Lynx
I have noticed that too actually, staelth bombers screw up alot.
Yes, carriers are exceptionally useful on a large land based invasion (from the sea). They help to destroy the infrastructure of their rail system, and bomb the crap out of the target city.Originally posted by Lynx
very true, but i have had games when i have well over 30 carriers for an assault, but thats usually if im making my initial landing on another continent in diety.