Simon_Jester
Prince
- Joined
- May 13, 2011
- Messages
- 495
Hi. I was talking to a friend last night and had the idea of modding a new entirely fictitious civilization into my own copy of HR. Since I suspect there are others who may be interested in modmodding, or in trying their own hand at modding themselves, and since I have no knowledge of it myself...
I have a few questions.
1) If I wanted to add a new civilization to the game, what would I do? Where would I need to put the files for that civilization's unit art, leaderheads, and so on?
2) If I wanted to add a new religion, would it be possible to just add it, or would I have to delete an existing religion to make room? And where would the art for that go?
Note that I'd be planning to, more or less, take art from various other mods and throw it in as kind of a kludge. I'd also need to know where to go to put in the .xml files (I think they're .xml) for unique units, buildings, and wonders; I can probably work out how to edit those in a text editor for myself.
Does anyone know where I can look these things up?
I have a few questions.
1) If I wanted to add a new civilization to the game, what would I do? Where would I need to put the files for that civilization's unit art, leaderheads, and so on?
2) If I wanted to add a new religion, would it be possible to just add it, or would I have to delete an existing religion to make room? And where would the art for that go?
Note that I'd be planning to, more or less, take art from various other mods and throw it in as kind of a kludge. I'd also need to know where to go to put in the .xml files (I think they're .xml) for unique units, buildings, and wonders; I can probably work out how to edit those in a text editor for myself.
Does anyone know where I can look these things up?