Thanks for the bug catch, im not sure why taoist temple had plus 2 happy faces. I straight imported it from ViSa and that was there b4 i became a ViSa member. Let me check it out some more and release a fix for it.
How about scholasticism/monasticism to religion civics?
Should become available during middle ages and effects could be something like +1 free scientist per state religion monastery.
Great stuff! General newbie-modding question here: how do I get -1 happy in all cities based on a specific civic? I can adjust it for state/non-state religion. I can adjust it based on bldgs in the city. But how do I get this global negative-happiness? What I want to do is have a general negative situation which can be offset by bldgs.
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