Monarch Student XIII - Isabella

I'm not making accusations, I want access to those kinds of results! :p. I can see how it's possible now...but not damn likely normally :(.

Edit: definitely no need to take them down. Jeez, the fact that you did it in legit fashion makes it even more worthwhile, IMO it's just the kind of thing everyone needs to see...what can happen if a map is played JUST right. It was a shock, to me, who also wins at immortal but has never matched that output (you had a little more than 4x my rate for most of the early game). That doesn't mean it's bad though.
 
Oh they will be back up but after I have time to replay the map from around 3000BC to 0AD and take a lot more screen shots and write a lot more explanation. I didn't like where Barcelona was anyway. Should have been one south.
 
Emperor/Normal 1 AD to 1755 AD
Spoiler :

Not too much happened between after Pacal was eliminated in the BC's. Not having anyone to trade with since shaka wasn't teching made research really slow.

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Here's tech at 1010 AD.

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Shaka still had only swordsmen, cats and chariots at 1160 AD. I decided i would attack him with my war elephants/cats and take his lightly defended southern cities even though his power was a bunch higher than mine. Figured my elephants could hold their own. Realized Shaka was going to beat me to the DOW (as usual) when i saw this stack headed South.

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This is what i had to counter his attack with.

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A few hundred years later of killing off his troops i take those 2 cities and have a higher power than him.

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Met all the other AI's by now. Mehmed is the only threat since Wang and Willem are both really small. I went optics and some other things rather than the usual education-liberalism line. Really shows how much the tech rate slows down when the AI's don't have a human to help out (on emperor anyway). 1400 and lib is still open. Korea ends up getting it around 1450. I'm a bit behind in tech but nothing to worry about really.

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Around 1500 Shaka declared on Liz. I figured that would be a nice time to declare on him. I'm 1.4 times his power now after he lost troops to Liz. Elephants (still) knights and trebs vs macemen, longbows and crossbows.

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By 1600 i'd taken his 2 main cities and he caps to Liz. He only has 2 cities up north remaning. I wasn't looking to capitulate him anyway, and didn't want his remaining cities so i didn't mind him capitulating. Would have been nice to just eliminate him since his culture will keep his former cap from helping me too much, but oh well.

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Skipping lib didn't hurt my situation on my continent, but it's not looking good tech-wise for me compared the the others now.

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Did a lot of tech trading and finally got universities/observatories/oxford up. Amazing how you can catch up in tech through trading. Looks pretty good now in 1755, only down a couple techs and i have biology on everyone. Tech rate still isn't good, but probably good enough to win. The land isn't that great, and also i didn't really play that well after 1 AD. Delaying lib/oxford until 1500 probably wasn't a great idea.

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I built up 10 galleons or so, a bunch of cannons and started getting rifles to attack Wang. Liz is up to friendly. I got Globe up in a really nice spot, but am not in nationalism. Problem now is Willem just declared on Wang, and then Mehmed also did right afterwards. Not sure how i want to play this now. I wasn't quite ready to attack Wang, but now he's fighting everyone else i'm sure i could take his cap and 1 or 2 other cities right now. He'll probably cap to Mehmed soon though, putting me at war with him unless i bribe him out of the war first. It could be a good time to just attack Willem instead, since Mehmed probably won't get bribed against me if he's at war with Wang already. I could hope to capitulate Willem, and bribe Mehmed out of the war with Wang before he caps. Then later capitulate Wang myself. Then i'd have everyone capitulated or friendly (Liz)

Here's Wang's land:

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and Willem's:

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I only have 3 rifles right now i think, with 5 or so more on the way soon. I have about 10 cannons, and a bunch of knights/elephants still. I'd probably want to spend 20 turns or so building more rifles/cannons before i'd want to attack Willem (or 5-10 turns drafting) which would mean Wang would probably capitulate before i'd be ready. Dont' really want to attack Willem after that, since Mehmed would probably be bribed into the war vs me, unless he demands something, or i beg for gold to get 10 turns of peace before i attack. I'll probably see if i can bribe an end to the war in a few turns, then just attack Wang, then Willem. If i can cap them i should be able to win UN. If not, maybe i'll just go for infantry/artillery or tanks and go for Liz. Got a feeling this game will end up with a tank war late into the 1900's. Hopefully the UN with save me from a grueling end to this game but we'll see. Not doing all that great in this game, but probably good enough to still win it i think.

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1755 to 1902 (UN victory)
Spoiler :

So Mehmed and Willem were still at war with Wang. I kept building cannons and rifles, still not sure whether to attack Willem or Wang - then finally gave into Mehmed asking me to join the war. Sent my ships over to Korea and took the capital, which had some nice wonders and a shrine in it.

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Took a 2nd city 3 turns later. Checked Wang's trade screen, he won't capitulate to me. Mehmed was about to take this city as well.

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The next turn (I think) he capitulated to Willem. Better than to Mehmed i guess. Nice to have a 6 turn war for a change. Most of mine are hundreds of years long. Here is what tech looks like in 1846. I'm behind but the AI's are really avoiding military techs.

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I still have Liz friendly, and Willem is friendly now too. Mehmed is #2 in pop (behind me) so i think i might barely be able to win a UN victory here. I was 1 turn away from declaring on Willem (would have bribed Mehmed to do so as well) when i changed my mind. Willem had mass media first, but i thought i'd still take a shot at building the UN before i declare on him.

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I'm just ahead of Mehmed in pop. (27.7% to 27%) Won't matter anyway if i get it built. I'll be able to see if Liz and Willem's votes are enough for victory when the secretary election comes up. I end up getting it...

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Win the victory vote in 1902.

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I was about equal with Mehmed in power. He didn't have infantry yet, and i had tanks. Would have been fun to take him out, but i just figured i'd end it diplomatically. I had 41 infantry, 23 artillery, 5 tanks, and would probably have had 20 more tanks by the time my transports got to the right spot to launch. He actually went WHEOOHRN at the end. He was cautious with Willem too, so i'd imagine he was the target. Maybe even Liz. Could have been me i guess, but i wasn't worried about it. If i didn't win the UN vote i was planning on attacking him anyway.

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Here's tech at the end - never had a tech lead all game. I'm actually quite a bit behind. I'm used to being ahead in almost all my games. Changes the tech path a lot, but not a huge deal since i was #1 in land, and had good production.

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Okay here’s my shot at a recreation of a 270+ bpt empire prior to the AD’s. I will not be attempting the recreate the pile of gold. I can’t even try to control luck of that level. What I am about to try to do can best be described as an early game Wonder Grab.

First off a couple notes:

Spoiler :

I think perhaps only TMIT even saw my first report as I took it down pretty quickly. Looked like a pile of cheating to me after he pointed out my research rate. Any who…

This time does not go nearly as well and honestly this was my second attempt at a recreation. First time I didn’t even found Hinduism, which is absolutely vital to the attempt. In this game I had to found Hinduism while working the FP/Fur to even have a shot in hell so I reloaded and tried again at it. In order to recreate the fact the first two huts gave me The Wheel and Pottery my first time through I had to use World Builder. I know this invalidates the credibility, but without cottages going down early and more importantly granaries this just would not be possible. I also had to grab the huts to prevent Pacal from getting the bonuses so I followed the same route of scouting N then E. The huts yielded a map out to sea and some gold. Tried my best not to deficit research with the gold, but I definitely missed a few turns. Not really that bad overall, but something else you could use to poke a hole so I’d like to point it out. This game simply did not go as well, but well enough to be quite fun.


The Game:

Spoiler :


As I eluded to previously the opener was Settler with FPs/Fur tile swaps while training a Settler. I worked the Fur only long enough to cut one turn off of research as each turn not spent on the FP greatly increased the Settler build time. Second time through it works and even more importantly is the only religion in the area for a while so no diplomacy issues as of yet. This in my experience seems to help with passive religion spreading. No clue if that is true or not.
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Pacal has an archer up north so I risk an unescorted settler to where my warrior is stationed to the NE. I’ve always assumed the AI can fog bust for you and so far it seems to work. I found Barcelona 1S this time. It claims the rice, stone, cows, and fish. Barcelona is a very strong starting city due to the resources that will fade due to the deserts long term. This makes it a great worker pump and early wonder builder. Other than a forge, granary, temple (only buildings that were whipped here) and a single settler all Barcelona will actually do until the very end of this session is just that. Wonders and Workers. Also clearly the beginning of the Pacal box in.
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Madrid grows a size then uses a forested hill to build a worker. Normally I’d probably have grown to size 4 and worked 2 FP and 2 forested hills in this situation to start pumping workers, but in order to build a massive economy ASAP this would simply take too much time – i.e. I’d miss out on some wonders. Instead once the first worker is out Madrid gets going on SH. Since I did not restart a second time, yeah I built it.


Meanwhile to quickly grabs resources from Pacal, Seville goes up down south. This is a very marginal city to found this early, but also very essential for what I am trying to do. I will need the wheat. I will absolutely have t have at least one city above size 10 with a forge. Even with the expansive bonus this will require grabbing all the early health bonuses I can since all forests must go quickly towards production of Wonders or Settlers/Workers. As a side note after founding Seville I realize I had neglected a ton of worker techs and had to back track for them as time allowed. Seville reminds me I need agriculture for both this city and the future Gold/FP city.
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Pacal did the same thing in the last game that he does here. He founds his second city to the east on the coast and not trying to land grab to the west. There is still a city sitting there that can work some grasslands and gold. Not a great city however if he doesn’t take it now he’s not going anywhere. As such he does not go anywhere the rest of this session. Edit - Knew this looked wrong. This is a picture from the first game. Need to clean up my computer. Oh well you get the point.
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During this time Madrid started on The Oracle and now it is done. This is when the benefit of “free” pottery really starts to come into play. Instead of researching The Wheel and Pottery in order to take MC Instead I work cottages the entire time while building The Oracle. As you can see on the left side of the screen two have already matured to Hamlets. Pacal also founds Judaism in here but stays Hindu for now. So then why am I going after Monotheism so early? Organized Religion! Oh also note that Elizabeth already has writing here, but no Alphabet like in my last game. She is not Hindu however as Pacal is slacking I guess this time around so she’s actually quite pissed at me compared to everyone else. Shaka is only barely worse off than me. Sheesh.
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In the starting area we have Gold, Stone, and Copper. Okay, I have no interest in SP but Stone for Pyramids and Copper for Colossus. Stack this on with really early forges, Organized Religion (Hence Monotheism here), and a couple chops and suddenly massive hammer investment buildings become much less daunting. Isabella may not be industrious but this will do just fine.

Seville has grown a couple sizes and put some turns into a settler. Madrid is growing very slowly now while working cottages so its workforce migrates to Seville to chop the rest of the settler, well most of it. A 1 pop whip finishes it off. I’m not going for efficiency, just speed. This is because this next site is will huge to commerce/specialist growth. Yes a tundra city, but a tundra city with 2 deer camps, fish, copper, and most importantly a ton of coast tiles. This early coast tiles are essentially riverside cottages once a lighthouse is up. As I plan to build Statues here along with the Colossus somewhere all these coast tiles will eventually be worth 2f/1h/3c. Wonders, gotta love them.
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Oh and just going on the fact that yes this took a lot of luck. Calculated luck, but a lot of it. Like religion spread within 2 turns of settling a new city :lol:
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Now things begin to come together. 1100BC and not that many turns left to year 1AD. I am still only producing 17bpt but the bonuses are about to start stacking in a big way. It starts with finally completing the Pyramids. After the pyramids are done Barcelona starts to work more food tiles in order to grow while employing its engineer. The hope is that after the initial Great Prophet for the shrine, guaranteed thanks to SH/Oracle, the second one will be an early Engineer in order to rush a key wonder. In this case that would either be The Great Lighthouse or The Great Library depending on how the rest of the session goes. The first time around I used him on The Great Lighthouse. All the production bonuses make this a very fast Pyramid build, but that doesn’t mean that all those turns of not making workers did not hurt. 4 cities currently with 2 more on the way and the 4 workers I have are about to go into high gear. This is when worker micro starts to add up and all those half turns spent starting roads on currently unworked resources as I move workers around starts to come into play. For example the rice in Barcelona came online around this time frame and only had a couple turns left on its road instead of the normal uh… 6? I don’t remember but it took one worker 2 turns to complete heh. I know I have not mentioned it much as to now but especially at the start of games I’m the guy that has to check a city whenever something finishes building or a new population point is grown in order to properly reshuffle everything. My games take a while.
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Madrid has been training another settler along with Barcelona (decided to use the remaining forests being chopped on a settler instead of The Colossus). Madrid’s finishes first after whipping back down to 8 population points and to prevent unhappiness the excess hammers from the whip are put into a partially complete cheap spiritual temple. The Settler goes west to found what will be another very strong coastal city. This one will eventually have a lot more production as it can steal many of Madrid’s hills along with the plains Stone Quarry exclusively in its BFC. The food resource is the fish up north which along with a lighthouse will be a very nice surplus. Not great as it will delay growth but it should allow a granary to complete before the city even hits 3 pop just by working the quarry. As I’ve eluded The Colossus and The Great Lighthouse play prominently into the plan so coastal is important on its own.


A turn in between the Barcelona settler I referred to finishes the first Great Person is finally born and at 85%+ odds it is the expected Prophet who immediately turns into the Kashi Vishwanath for +7 or 8gpt. Also writing is about to complete for the very important Library and for opening a trade opportunity with Elizabeth for Alphabet. She got it a few turns ago but does not want to trade it yet. I thought the computer ALWAYS traded Alphabet? It isn’t a monopoly tech is it? What the hell. What an annoying… person.
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Barcelona’s settler founds Santiago while the chopping worker follows him down in order to farm the FP and then mine the gold once borders pop. One FP farm can support both mines, however depending on the slider position a couple scientists would still be superior from a pure beakers standpoint. Also once again the remaining couple hammers on the settler are whipped and overflowed into the wonder (The Colosus). This is a really cheap wonder time wise with copper on top of Monotheism and a Forge. A few turns are put into it at a food deficit in order to complete it 1 turn faster without quite sacrificing a population point in Barcelona. Once again not really optimal but I’m going for speed. Finish line is coming and I’m only at 23 beakers a turn.


Finally! I stopped checking for a few turns and in 900BC Pacal magically gets Alphabet…
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and Elizabeth magically adopts hereditary rule. She takes MC for Alphabet straight up and allows me to research Currency at a slight discount once Mathematics is done.
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After some whips and tile shuffling The Colossus is done. Yes I’m whipping Barcelona a lot and a lot of them are 1 population whips that regrow the next turn. This is possible thanks to representation, fur, gold plus a forge, and really cheap spiritual temples. Special credit goes to Pacal for spreading Judaism for an extra cheap temple to whip up.
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Okay this round is not going nearly as well as the one I am attempting to recreate. My pile of gold is a pittance of the 2k+ I had last time and it is largely due to fact that Shaka and Elizabeth are Confucius and not Hindu this time around. In first go at this opening they both went and stayed Hindu. They hated each other and went to war. They both traded with me profusely as well, at least until Shaka straight up eliminated Elizabeth. This time? Shaka will not even open borders denying me a ton of trade commerce he supplied last time. Additionally he has been too busy for a while. It’s going to be my neck and I have no military at all. Just a garrison of one troop or none in each city, but that’s not the point! Hopefully I will have until at least 100BC to try and pull this off. Decide to essentially gift Pacal Mathematics. I want the gold since I’m still hovering around the 60g that equates to me being flat broke. Oh yeah, Pacal has Currency. Financial AI’s are hilarious when they trade with one another. Hilarious now has the same meaning as scary btw.
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More Barcelona whipping. This time I straight up whip the ToA to completion, my first Marble wonder since the Oracle which barely counts. In case you were curious yes someone else did build The Great Wall. It was either that wonder or another settler and seeing as how I’m still one city behind by not setting up the Iron/Cow city to the north of Madrid I had to let the useless wonder go.
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Down south Cordoba finally contributes to the empire. Decided to go for The Great Lighthouse before the Statues which was probably dumb. With stone statues has a huge production bonus and likely would have finished The Great Lighthouse around the same time if I had the extra production the whole time. In hindsight I probably should have waited the five turns and just rushed it. All Cordoba has is a lighthouse, and a great lighthouse. A lot more infrastructure or another settler would have been smarter, then again I don’t know that Barcelona will be putting out a GE at 50% odds so perhaps I’m doing some Monday morning quarterbacking here.
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Currency. No need to say why this is an important economic technology.
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The previously eluded to GE is born in Barcelona. Benjamin Franklin to be precise. It seems only fitting that he should go to Madrid and rush a wonder though I don’t really have any to rush. After Compass its time to go Aesthetics -> Literature. The beaker total is starting to spike up now and The Great Library will all but seal my goal.
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Not much to say here. Literature is done and Franklin does his thing. Still not quite strong enough of a bpt figure however. Madrid needs an Academy! With the “free” 8 GS points provided by the library and a few more employed scientists over the current fur tile and engineer set up could perhaps bump up the chances enough.
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Pure. Win. All skill. No luck.
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Well I’m a city and 30 beakers per turn short in my standard “grow” tile set up. So while I technically fell short the entire known world now hates me since Pacal went Jewish. Shaka will be declaring soon and Elizabeth could possibly dog pile along with Pacal as well. Granted none of this would be an issue and trade relations would have been much better if those bastards would have gone/stayed Hindu. My luck has run out; however I’m not trying this again. Hope this was worth my time. Actually I would have just wasted that time anyway.
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A few closing thoughts. This was only possible because of the map and other Civilizations present. No one is industrious and as far as I’m concerned none are big wonder builders. I however am. I love to whore wonders. No, building every known wonder except for The Great Wall is not something I’ve done in any other situation it just kind of happened in my first game and in my attempt to do it again I did. Everyone knows The Great Lighthouse is an economy in and of itself. Throw in The Colossus and ToA in a coastal city and it gets silly. Put Representation specialists on top of THAT and this is what happens. Of course you have no time for a military at all and run very worker light while squeezing out settlers. You must pop pottery out of a hut and the wheel too if you start with it. Founding one of the early religions is a must for the gold income. Oh and being on a peninsula so barbs are a non issue. Also if you can manage to cure cancer that would probably help this out too.

So yeah TMIT - Possible but not damn likely really sums it up well.

Now I'm going to say screw the rest of this map and wait for the next one. I don't want to look at this game ever again. *Hits Delete*
 
Haha nice. It's still a good exercise to see how to get a strong start. Thanks for putting this up Lansky. The detail shows me some holes in my own play, as I often don't pursue opportunities like that aggressively enough.
 
Attaching a save is always best. I here the smart code people can tell if WB has been opened and tampered with :).
 
Attaching a save is always best. I here the smart code people can tell if WB has been opened and tampered with :).

There's really no need though. MS, NC, and LHC aren't competitions. It's not a big deal if someone reloads or uses WB, although preferably if they do it they say so, so that people don't believe the results are otherwise attainable. I will take Lansky's word on this, especially since after seeing what he did and thinking about the game from what I know, the outcome is plausible.
 
Lansky - I'm one of the (privileged) few that saw your first report, and I'm amazingly impressed. Very well done. :goodjob: Certainly no accusation of cheating from me - it all looks very possible, and I've seen enough of your previous games to know you're one of the top players on these boards.

Just finished my game - no screenies in the report, but an 1822 Domination win on Monarch/Epic:

Spoiler :
It was Izzy, who I've not played before, and I generally struggle with religious leaders. That was my horribly feeble excuse for staying on Monarch for this MS game.

Had good fun with this game anyway - very marginal start and some questionable land. Only made good by having a nicely-teching neighbour who was never a threat to win the game.

Initial research was unconventional; Hunting-AH-Mining-BW. Hunting to get the furs online ASAP, as well as being on the way to AH, which was needed for the cows. Pacal founded Buddhism which quickly spread to me (yay) and we were immediately bestest buddies.

Barcelona went in Lansky's spot as part of the Pacal-block, although I didn't get nearly as much out of it as Lansky did. Didn't go for any early wonders at all (I know, I know, what a waste). In my game it was Liz who was spamming them - she got Oracle, GW and the mids all in the same city. Just concentrated on expanding really.

Decided not to go for the Pacal rush early on - I'm not much of a rusher, to be honest, and I was put off by the holy city. Thought Pacal would be a good tech trader as well, with a nice favourite civic (HR - another reason not to go for the 'mids) and the same religion. Sure enough he was friendly in short order, and traded lots and lots of techs with me. This resulted in getting a very early CS (200AD) - straightaway I sensed war horns on the horizon and teched off Machinery in a hurry for maces. That was a good decision, because...

Shaka got his usual itchy hands and declared on Liz about 1AD or so. Eventually he completely eliminated her, and all of 6 turns later declared on me, at about 800AD. So I was faced with an enormous stack of impi, HAs, and a few axes (but crucially, no catapults). I'd just taken a barb city on that little chokepoint - thankfully I was able to switch into Theocracy and hold the jungle/rice tile as a chokepoint with a handful of Woodsman II maces. After he'd obliterated his own stack on those maces I teched off engineering, threw up my citadel in the capital and spammed CR3 trebs. They're fun, and Shaka didn't stand a chance. Capped him as soon as I could, because the SoZ-fuelled war-weariness was majorly hurting. This was after taking all of the formerly English cities, with all the juicy wonders they contained.

In the meantime, Pacal had built SP and gone to Free Religion, which was bad news diplomatically. He also didn't trade techs any more because he didn't much like my vassal.

So he had to die, and he was well on the way to dying when...

He voluntarily capitulated to Mehmed and his big army of badness on the other continent. Which, of course, meant that I was at war with Mehmed. Anyway, I killed Pacal, took peace with Mehmed, then quickly decided that with my army of CR3 trebs and maces I should be able to take him down after all. Eventually teched infantry, upgraded, and walloped him with an invasion of super-trebs (eventually), a load of cavalry, and some veteran infantry. Took a few cities, including his capital - eventually he capitulated.

Then it was simply a matter of capping the much weaker Willem and Wang, each of which took maybe half a dozen turns. So a simultaneous Conquest and Domination win, and my first ever six-figure score of about 109K. The last three games I've played on these boards I've just about blown out at Monarch, so a step up to Emperor is, by now, overdue.
 
emperor normal 560ad

Spoiler :

As everyone i assume ( i am going to read up soon) i noticed that there pacal and us are very close to each other. With limited land we needed to rush if possible.

tech order agri - hunting - mining - bw - teched to astetics to trade for alpha.

Meanwhile i settled barcalona 1SW from the wheat to grab the wheat and bronze (and a other fur)

Massed axemen and a few spears and then noticed pacal didnt have the alphabet. As i was building up my army i teched to alphabet and when i was ready i made this deal.

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Thanks Pacal, now it is time to see your head on a pole

Pacal doesnt have iron only 1 source of copper which i plunderd in the second turn. The 3rd turn of war i was next to both his main cities.
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After i took his 2 main cities and the city to the south i went for a peace, due to my bad exploring i didnt meet anyone so i could afford a peace deal and a redeclaration.

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After 10 turn i declared again and took his cities and also the barb cities

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well thats so far i have 4 religious cities now, nice land and i think im in a very good position to win. Though i dont know who else except for shaka i will meet.

 

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1853AD diplo/AP win:

Spoiler :

I just get caught up in the game and didn't take any screenshots until the end.;) So I went back to some saves to pull out a few pics from the relevant timeframe.

I settled in place, and started a worker. Tech path was mining> BW> AG> AH> hunting> med> PH. I decided to try for a feudalism slingshot while axe-rushing Pacal. The scouting warrior popped 2 huts for cash and got to woody2. After the worker came in I started on a barracks until size 3, then worked mined sheep, FP and mined plains hill for a settler. I settled the SE copper spot, grabbing fish and deer (copper in 1 ring) and a couple of hills. Build order there was monument, barracks, *axes. I think I DOWed Pacal around 1200BC, taking 3 cities and razing 2 of them (a tundra spot SW of Mutal, and a coastal one WSW that was pretty useless early).
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Meanwhile, after PH I went monarchy> writing while working a beaver, and pulled off the slingshot.
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I felt reasonably safe now from an early DOW by Shaka. I built settlers for the wheat/beaver spot W of Mutal, the 2 fish spot N of Mutal, the rice/fish/FP spot on the north-central coast. I also grabbed a barb city the was perfectly placed just SW of the isthmus that grabbed fish/rice/FPs.
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After feudalism I went CoL> archery> pottery> aesth> masonry, founding confucianism in Barcelona. Working a temple with the Oracle ggps in Madrid produced a GP, and I built the confucian shrine (it was more widespread the buddhism at the time). I then worked 3 priest specialists in Barcelona to grab another GP for the buddhist shrine in Mutal, and spread both religions around some.
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Next was lit> IW> math> currency> constr> HBR, and I chopped out the GL in Mutal, where I had already moved my capital (more centrally located, and a much better bureau cap than Madird, which was to be my military/prod city). I settled my first GG in Madrid and built the HE there. I also picked up the ShwedPaya in Mutal and switched to pacifism immediately for the gpp boost. Liz built the mids (and was quite the wonder whore the entire game). When confucianism spread to Shaka, I adopted it as well, but Liz founded Christianity and missionary spammed him, so he converted to her religion. I went back to NSR until it spread to me, and then I became Christian as well. Meanwhile, I built a fort on a jungle tile in the middle of the isthmus and fortified a bunch of LBs, spears, and axes there, just in case. Shaka was in WHEOORN for a long time but as it turned out it was Liz he was after (not until quite late, though). Early on I was at 0.3 times Shaka power rating, but I chipped away at it steadily over time.

Liz was teching really well, but there were few opportunities for trade. After lit, I went CS> MC> mach(trade)> sailing(trade)> phil(bulb)> eng> paper> compass(trade)> edu> guilds(trade)> nat. Lib was researched IADL a few turns into edu (Will, I think). I traded Liz for music and got fail cash for the Taj (Liz, again). After edu I quickly built universities, and then Oxford in Mutal. Citadels also went up in many cities and lots of trebs, knights, and maces were built. Shaka DOWed Liz in 1434AD. I waited a few turns to get my forces in position, and the DOWed Shaka in 1460AD.
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We were roughly at parity at the time, but I went through his cities like a knife thru butter (he only had swords/axes/lbs/HAs). Just as I had my army at the gates of Ulundi, he capped to Liz, but that was fine. I didn't want to cap him until I had Ulundi, and Liz was my next target anyway. I went gunpowder> MilTrad. Once MT came in I quickly built a bunch of conquistadors and DOWed them.
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I ignored Shaka (he was pretty weak) and went straight for London with my primary stack. It fell easily, and I started taking her cities right and left. London was quite the prize!
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I was quite a bit behind in techs compared to everyone but Mehmed (although the ones I have are the ones that REALLY matter ;) )...
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...but that would change before long. :lol:
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Liz bribed Memmed/Wang into the war, but nothing ever came of it and I took peace with him ASAP (he didn't have astro yet). Liz had moved her main stack to a city near the isthmus, and I demolished it there with a secondary stack of conquistadores and CR maces. When Shaka broke away, I took peace until I was ready to deal with him. Meanwhile, I had rifles and some cavs upgraded from conquistadors, but Shaka had teched to rifling just as I took Ulundi (leaving hime with 3 tundra cities), so I capped him. He had traded it to Liz, who suddenly had redcoats, so I took 1 last city and capped her as well. She had built the AP in London, and checking the votes she was behind Shaka (who I set up to be my opponent in the voting). She was instantly pleased once she became my vassal, so I'd get her votes.

I was elected pope easily in the next election, so now it was a matter of spreading christianity to everyone. I had OB with Will (pleased) and Washington (his colony), so they were the first up. I managed to get OB with Wang (Mehmed's vassal) and he was next. Mehmed hated me, so I'd have to convert him by war. After MilTrad the tech path was RepParts> rifling> astro> scimeth> lib (trade)> communism. I built the Kremlin in Madrid. I converted to SP and FS, and my research finally started to take off. I went chem> steel> RR> comb> econ(trade)> corp> AL (not finished before the win). When I had some galleons and frigates, I invaded Mehmed from my east near Mutal in 1806AD (he had recently DOWed Will). I traded rifling to Will to keep him alive, and I converted the first 2 cities I captured and took a third wile waiting for the next vote. Just before the vote I took peace for 690 :gold: and then gifted him back one of the cities.
Civ4ScreenShot0040.jpg


Now, this was the first time that I'd gone for an AP win, and unfortunately I miscalculated the voting.
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Since Will was only pleased, he abstained :mad:, leaving me a few votes short. So I spammed christian missionaries to about 5 of my cities (and 1 of Liz), and re-DOWed Mehmed taking 3 more of his cities, including his capital. In spite of giving rifling to Will, he was losing ground (Mehmed only had cuirassiers, muskets, and maces, so I don't know what Will's problem was). But at the next vote I squeaked in by 2 votes. I could have won 10 turns earlier if I'd had more experience with the AP, but c'est la vie.

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Production:
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Power:
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Lansky - I'm one of the (privileged) few that saw your first report, and I'm amazingly impressed. Very well done. :goodjob: Certainly no accusation of cheating from me - it all looks very possible, and I've seen enough of your previous games to know you're one of the top players on these boards.
Well, I do have a few doubts, but I'd be glad to be enlightened:

Spoiler :
  • How can Pacal have Hinduism as his SR in 2975 BC -- auto spread of religion requires the cities to be part of a common trade network plotgroup (:traderoute:)?
  • How could you found Barcelona on turn 41? Did you beam your Settler there? I tried to reproduce this and the earliest I was able to get a Settler to this spot was on turn 42 PLUS in contrast to your tile management I worked the FP all the time!?
  • It took Pacal 100 turns (1500 BC) :eek: until he finally succeeded to found Lakamha (his first city after Capital)? What did he build all the time - Wonders? No, you got SH and GW was built in a distant land. So did he feed his Settlers to the Bears?
  • Seville -- the same magic Hindu auto spread without being linked to your Capital (quicker border pop than just via SH monument). The city is at size 2 after only 13 turns and already has the Farm and the Copper Mine improved (8 Worker turns each!). It couldn't grow that quickly with a max food tile of just 1 :food: in its first ring, even assuming you had instant magic Hindu auto-spread after founding it and 100% of your later Workers (4 Workers) improving the Farm at the moment of the border pop.
  • You researched Hunting, Agriculture, Animal Husbandry + a great portion of Monotheism in just 13 turns?
  • Similar magic growth and tile improvements for Cordoba - it's just not possible in my CiV?
Ok, I'll stop here ...

 
560AD until domination early 1900

Spoiler :

Unfortuanatly i dont have screenshots, im at my parents place using there computer :)

But as the game continued after dealing with pacal i met the English. I was the first to liberalism. After that i researched to cannons and then something amazing happend. The Zulu where willing to trade (filler) techs with me :) I first whiped out the english, she and the shaka where backwards and my musketmen cannons combination where overwhelming here longbowman and other backwards units. At the time i was going to upgrade to rifles and whipe out shaka he got grenadiers so i delayed until the upgrade to infantery and in a few turns shaka was no more.

Then i made some real sloppy play not concentrating on a victory, domination was only like 10% away and my closed neighbour memhed was also kind of backwards. I should have focussed on building transports and other waterunits while my inwards cities could pump a mixture of the most advanced troops i had.

I think this is one point where i can really improve. First decide what is the best option and then put every coin/hammer to pursue that goal.

When i was able to war i had an overwhelming force but memhed had the counter unit already. Again i played sloppy. Trying to finish a few years earlier i quickly marched trough his lands. Leaving to few defenders behind. (there where cities i had to conquer 3 times)

Another moment to rember, wait for the counter attack and dont try to make overhaste movements.

In the end after long waiting (my laptop isnt really good at the end game :)) i won by domination somewhere in 1900.

So learning points:
1. Make a decision - pursue the goal
2. Dont forget the counter attacks

overall my warring isnt really good, the only thing i think i can handle fairly well are early rushes and when i have a big tech lead. But im learning thanks to this.

btw, doing write-ups like these also helps revealing your own weakness

 
Lansky - I'm one of the (privileged) few that saw your first report, and I'm amazingly impressed. Very well done. :goodjob: Certainly no accusation of cheating from me - it all looks very possible, and I've seen enough of your previous games to know you're one of the top players on these boards.

I appreciate the kind words, but its simply not true. I can't play deity at all and my immortal is still weak.
 
Well, I do have a few doubts, but I'd be glad to be enlightened:

Spoiler :
  • How can Pacal have Hinduism as his SR in 2975 BC -- auto spread of religion requires the cities to be part of a common trade network plotgroup (:traderoute:)?
  • How could you found Barcelona on turn 41? Did you beam your Settler there? I tried to reproduce this and the earliest I was able to get a Settler to this spot was on turn 42 PLUS in contrast to your tile management I worked the FP all the time!?
  • It took Pacal 100 turns (1500 BC) :eek: until he finally succeeded to found Lakamha (his first city after Capital)? What did he build all the time - Wonders? No, you got SH and GW was built in a distant land. So did he feed his Settlers to the Bears?
  • Seville -- the same magic Hindu auto spread without being linked to your Capital (quicker border pop than just via SH monument). The city is at size 2 after only 13 turns and already has the Farm and the Copper Mine improved (8 Worker turns each!). It couldn't grow that quickly with a max food tile of just 1 :food: in its first ring, even assuming you had instant magic Hindu auto-spread after founding it and 100% of your later Workers (4 Workers) improving the Farm at the moment of the border pop.
  • You researched Hunting, Agriculture, Animal Husbandry + a great portion of Monotheism in just 13 turns?
  • Similar magic growth and tile improvements for Cordoba - it's just not possible in my CiV?
Ok, I'll stop here ...


Okay I just wrote out a much longer response by editing my last post and it was eaten by the forum so I'll just keep this short and to the point.

Spoiler :

As far as the Barcelona settler, you got me. My unescorted gambit failed and instead of starting over yet again/reloading I was frustrated and just beamed him to my warrior. You are right and I'm guilty as accused. I have no clue what Pacal was doing. Failing to build wonders? Throwing settler armies against the barbarians? After these two easier to discus points I'll sum up the rest of my responses with an emoticon - :confused:. I am not at home and even if I were I reloaded so liberally during this game in order to try and get the perfect line of research/building that I don't remember which one was the one I'm trying to represent. Heck, I know the picture of Lakhama being founded (as I mentioned in the report) is from the wrong line of saves/game.

This was not meant to be a "look at me" post, but rather just some fun. If anything this opening shows what not to do. Whether I cheated to get it done before 1AD is not really up for debate - I did. Simply giving myself two tech in world builder makes it stupid from the beginning. I however, highly doubt that even at a later date for everything many wonders would have been lost on this map. There are no industrious civs and war breaks out early on both continents - if you are lucky Shaka goes after Liz and not you. This is a set of turns in which I world builder myself The Wheel and Pottery before turn 10, don't get writing until really late, neglect a military, and DO LOSE when Shaka declares a few turns later and captures Barcelona shortly thereafter. This does not show a good way to open a game. It's a really dumb way to do so.

For all those reasons it was wrong to post that opening and not more explicitly state that it shows no real ability or intelligent thought. I won't be responding to this thread any further and would like anyone bashing me to do so in private messages to me. I don't want AI's thread to be mucked up because of this. I like these threads.

I'll just do what I said I would originally, wait for next week and play the next round of Emp CB. I actually have saves posted on that thread! :lol:
 
*deleted* Lansky beat me to it. :lol:
 
So yeah TMIT - Simply ImPossible but not damn likely really sums it up well.
Fixed that for you.

For all those reasons it was wrong to post that opening and not more explicitly state that it shows no real ability or intelligent thought.
Thanks for clearing this up. Please provide future posts of that kind with a title like:

:sheep: [party] :crazyeye: Massive Reload Crazy WB Cheat Fun :crazyeye: [party] :sheep:

plus a side note that they are not in any way meant to help other players improve their game (--> kind of OT in a Monarch Student thread, don't you think?).

I won't be responding to this thread any further and would like anyone bashing me to do so in private messages to me.
I already did that after seeing the screenshots of your very first post in this thread, but ...

I like these threads.
Here we agree 100%!
 
I actually like seeing these crazy "set it all up right" gambits, like the one Joshuaandsomenumbers did awhile back getting Education (I think) off of the Oracle. That being said though, I agree with Dan that Monarch Students probably isn't the place for it. But by all means, post stuff like this in it's own thread, I get a kick out of it.
 
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